Welcome to Emulationworld

Forum Index | FAQ | New User | Login | Search

*View All ThreadsShow in Flat Mode*


SubjectTip for compiling ZipMax under VC6 Reply to this message
Posted bykrick
Posted on11/27/04 03:46 AM



In the file misc.cpp, there are several places where CString.Trim() is used. VC6 doesn't seem to recognize CString.Trim() but you can replace each instance of Trim() with a call to TrimLeft() and then TrimRight().

With that change, it compiles fine with just two warnings about a macro redefinition of _WIN32_WINDOWS within some windows header file which I'm 99% sure is not really a problem.

-------------------------------------------------
"11 seconds is nothing compared to the amount of time in your life you actually waste playing the game" -- Haze

-
Entire Thread
Subject  Posted byPosted On
.Tip for compiling ZipMax under VC6  krick11/27/04 03:46 AM
.*Re: Tip for compiling ZipMax under VC6  Roman11/30/04 03:03 PM