> Why all new games are so short?
> Minish Cap.
> Zone of Enders 2
> Even Doom3 felt a bit short to me (Lack of secret sections & Levels, etc..)
> I don't unerstand why people still buy all the new crap?
> It's clear that most companies make rushed-short games for a quick & easy buck.
I've a sneaking suspicion it may be something to do with prices. Here in the UK, every new SNES game was £50 (approx 75-80USD) (maybe £40 - can't really remember any more), and there was no such thing as the Platinum range. Nowadays, games are £30-or-so brand new. Who's lost out on that £10 (although, those on Disc-based-systems are probably a bit cheaper to design and manufacture.)? Is it the shops, the distributors, or the games makers. Maybe all 3. Maybe I've ceased to care while typing this. Maybe you've ceased caring while reading it...