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> MGS2 didn't have the greatest textures but it had special effects up the > yin-yan, and even the X-Box had trouble keeping up in the storm scenes. It > might have been able to do it as efficiently as the PS2, but you can see that > the PS2 is certainly powerful enough to measure up to the X-Box in certain ways. >
What you ment to say was that the retards at Konami couldn't pull a decent port out of their asses even though they were working with superior hardware. Once again they fuck up what should have been a no brainer port. Chances are they tried to backwards port the PC version to the XBox and couldn't figure out how to pull it off while other developers were building shit up from the ground up on the Xbox and making it look like digital sex.
Konami also had quite the trouble with the Saturn, as shown by their piss poor port of Nocturne in the Moonlight/Symphony of the Night. Ohhh, way to compensate for a piss poor port by tacking on some worthless extras. Thanks!
In short, Konami can eat a fat fucking dick, I love HDLoader, and if anyone knows of anyplace to buy a decent quality copy of Metal Gear Solid 2 Substance for PS2 for cheap, let me know. Thanks.
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