Welcome to Emulationworld

Forum Index | FAQ | New User | Login | Search

Make a New PostPrevious ThreadView All ThreadsNext Thread*Show in Threaded Mode


SubjectWhat game is Roushi playing? Reply to this message
Posted byRoushiMSX
Posted on11/28/04 02:46 PM













Subjectthat gay n64 thing that didn't sell well new Reply to this message
Posted byJoffeman
Posted on11/28/04 02:51 PM



that's what i call it

j


SubjectHybrid Heaven.....N64 (nt) new Reply to this message
Posted byThe_Asp
Posted on11/28/04 02:52 PM



>
>
>
>
>
>
>
>



Subjectyeah that too [nt] new Reply to this message
Posted byJoffeman
Posted on11/28/04 02:55 PM



> >
> >
> >
> >
> >
> >
> >
> >
>


j


SubjectThe games also look like poo -nt- new Reply to this message
Posted byHalcyon
Posted on11/28/04 03:48 PM



Mario 64 and Zelda didn't though. SSB was also good. I guess Nintendo knew what to do on that system but everyone else was trying to do something else.




SubjectGame with store manager as you try to return it -nt- new Reply to this message
Posted bypostamessage
Posted on11/28/04 05:26 PM



>
>
>
>
>
>
>
>





Subjecti was talking about hybrid heaven specifically new Reply to this message
Posted byJoffeman
Posted on11/28/04 05:38 PM



some n64 games are certainly worthwhile.

j


SubjectOh, yeah... it's funny new Reply to this message
Posted byHalcyon
Posted on11/28/04 05:41 PM



I read a review, and they said this apart from Ocarina of Time were two of the few RPGs the system would have.

Heh.

Boy the RPG scene sucked on that system. Almost nothing cool out of Japan ever too.


SubjectRPGs sucks, so yeah the RPG scene suck as well.. new Reply to this message
Posted byTi-BOne
Posted on11/28/04 06:06 PM



> I read a review, and they said this apart from Ocarina of Time were two of the
> few RPGs the system would have.
>
> Heh.
>
> Boy the RPG scene sucked on that system. Almost nothing cool out of Japan ever
> too.
>


---------------------



Subjectgod i'm not the only one to feel this way new Reply to this message
Posted byJoffeman
Posted on11/28/04 06:11 PM



i can't play computerized RPGs, haven't been able to for years- earthbound [mother 2] is the last one i really enjoyed... other than the pokemon series, which i for some reason dedicate a few hours to every time a new game is released.

j


SubjectI like how they were so desperate, they called an adventure game an RPG new Reply to this message
Posted byRoushiMSX
Posted on11/28/04 06:16 PM



It's like the fans were so desperate to have an RPG to call their own, that they classified OoT as an RPG. How laughable.

Hybrid Heaven has a shit load of flaws (enable high res mode... lol @ framerate) but the combat system is quite nice. It's a shame so much of it sucks.

the Japanese scene for the N64 was just as bad as the US scene, unfortunatly. I'll never understand the love for Sin & Punishment (maybe because I found games like GI Joe, Rambo, and Cabal boring back when they came out, so a 3d version was destined to do nothing for me) outside of blatant Treasure-fanboys and I'll never understand why anyone would want to have the N64 version of Bangaioh over the Dreamcast version (ohh, slowdown! sweet!). Japophiles.

Rare's output wasn't the best either. They had some quality games here and there, but they never really had a grasp on how to churn out a game devoid of slowdown. Then again, it's not like the N64 had the best hardware design in the world. "lol, let's have one CPU do everything! we're so smart!"

It's a shame Rare wasn't developing on the Saturn and Playstation. Something tells me Goldeneye, Perfect Dark, and Jet Force Gemini could have turned out a hell of a lot better on those systems instead of being crippled by the N64's hardware. And what the fuck? Remaking Conker's Bad Fur Day instead of Perfect Dark? Assclowns.

Let's hope Perfect Dark gets remade at some point. That game could be quite awesome with a decent engine (capable of pulling a framerate out of the 20s and not dipping into the teens), decent graphics (that aren't a muddy mess) and some decent multiplayer (that's not restricted to split screen deathmatch). Oh my, I think I filled the cup.

Shit, and while I'm dreaming of games that'll never get made, how about a Blast Corps 2? Blast Corps was one of the best god damn games of that entire generation. Katamari Damacy is about the closest game of this generation to come to it unless you count pieces of poop like Godzilla for the Dreamcast. If there's one thing that Katamari Damacy proved, it's that owning the world piece by piece in an well designed objective-based setting is still every bit as fun in 2004 as it was in 1996.




SubjectPaper Mario looks amazing new Reply to this message
Posted byRoushiMSX
Posted on11/28/04 06:20 PM



I'd say Paper Mario is probably the best looking game on the system. It's a shame it came out so late in the N64's life and didn't get the attention it deserved then. Great game, far better than Mario RPG on the SNES or Mario & Luigi on the GBA.

I'm going to have to pick up Paper Mario 2 here soon before the Gamecube tanks any further and places quit selling Gamecube software.




SubjectThat's true new Reply to this message
Posted byHalcyon
Posted on11/28/04 06:50 PM



> I'd say Paper Mario is probably the best looking game on the system. It's a
> shame it came out so late in the N64's life and didn't get the attention it
> deserved then. Great game, far better than Mario RPG on the SNES or Mario &
> Luigi on the GBA.

Yoshi's Story and Kirby 64 are also good looking well executed games.

> I'm going to have to pick up Paper Mario 2 here soon before the Gamecube tanks
> any further and places quit selling Gamecube software.

Same here, looks even better! The first was awesome, and Mario & Luigi on GBA was a great followup. Again, one of the few GBA titles worthy of being purchased.




SubjectI thought Yoshi's Story was garbage new Reply to this message
Posted byRoushiMSX
Posted on11/28/04 06:55 PM



but I also didn't really care for Yoshi's Island *shrug*

Kirby 64 was pretty enjoyable, though.

Mischief Makers may not have been the best looking game ever, but I'll be damned if I could manage to put that fucking game down. I recently bought it (again..I think this is my third time) to play again but I just haven't found the time :(




SubjectOh yeah, the GAME was garbage new Reply to this message
Posted byHalcyon
Posted on11/28/04 07:14 PM



Oh yeah, the GAME was garbage, it just had nice graphics, that's all. It is one of the games on that system where you can't really point out many/any flaws in the graphics. But the gameplay is shit...

> but I also didn't really care for Yoshi's Island *shrug*

Well, that game I liked. There was gameplay, something that Yoshi's Story lacked.

> Kirby 64 was pretty enjoyable, though.

Double rock! Double bomb! In 3D! It's cool. Manages to look like a cartoon without cell shading.

> Mischief Makers may not have been the best looking game ever, but I'll be damned
> if I could manage to put that fucking game down. I recently bought it (again..I
> think this is my third time) to play again but I just haven't found the time :(

Oh yeah... I forgot about that one! Great game. I do have Paper Mario, Yoshi's Story, and Kirby 64 though.




SubjectYou mean "Dance Dance Richard Simmons" ? -nt- new Reply to this message
Posted byJohnick
Posted on11/28/04 07:16 PM



> that's what i call it
>
>




http://www.pign.net



SubjectPerfect Dark 2 is almost done new Reply to this message
Posted byHalcyon
Posted on11/28/04 08:20 PM





I agree with what you said about everything (especially shitty design of N64 hardware, they could have done SO much more if they only changed a few tiny things as well!!!!!!!!!! MAJOR fuckup).

I was going to write that stuff about lol @ RPGs as well, but then I thought that would get people pissed off at me because of my earlier comments on RPGs.

I have to address this though:

> Let's hope Perfect Dark gets remade at some point.

That was actually Rare's primary focus. The reason it took so long was it was going to come out for the PS2 originally (which was Rare's post-Cube target, as it had the largest market), but now it's scheduled for the X-Box. This would have been the killer FPS for PS2, but MS bought out Rare due to lack of talent and for strategic reasons such as this. Now it's been a while that Rare has been with MS and doing practically nothing, or so it seems, because they had to port all their shit over from various other consoles.

It was going to be released for Christmas but that would conflict with Halo 2 sales, which is why MS and Rare remained quiet as shit about it (Halo 2 was supposed to be released earlier as well, but that got delayed so PD2 did too). You saw MS's Halo 2 numbers, they really wanted that point to get across, and they didn't want anything to stop it so they were holding back other games to make Halo 2 seem more appealing.

Anyway, PD is almost done or done, and will be released probably after E3, and hyped to hell and back leading up to and during E3, and the excuse for holding it up will be "we're putting the finishing touches on it!"

Either that or it will be released before E3, if MS decides to concentrate on X-Box Next at E3, but I don't know how that will play out. The X-Box doesn't seem to have many blockbusters scheduled for next year outside of PD2. But you can believe that X-Box Next will be THE priority for MS, but they want to do it so they don't quash enthusiasm for current X-Box purchases.

On one hand, they really want to build up hype for X-Box Next, even at the cost of X-Box purchases, because the next generation is really what will count for MS. On the other hand, they don't want to reduce the hype the X-Box has going on, because it is on this that gamers will base their expectations for the X-Box 2. MS will probably end up concentrating on both at E3 to make it seem like everything is coming up roses for MS.

Anyway, they'll find out what makes the most sense. They'll probably bring out Forza Motorsport at the same time also, so that it seems like the X-Box Next will have some sort of Gran Turismo clone. They have yet to wow people with japanese games, arcade games, or RPGs though, but maybe MS will pick up the slack along the way by announcing a Squaresoft deal for X-Box Next. If that happens, they will probably seal the deal for X-Box Next.

Those fuckers.

> That game could be quite
> awesome with a decent engine (capable of pulling a framerate out of the 20s and
> not dipping into the teens), decent graphics (that aren't a muddy mess) and some
> decent multiplayer (that's not restricted to split screen deathmatch). Oh my, I
> think I filled the cup.

It has potential, but with all of the good Rare guys having left to make the TimeSplitters series, who knows if they can pull it off. The N64 wasn't good enough for Perfect Dark's concepts, and now I'm afraid Perfect Dark 2's concepts aren't good enough for the X-Box. MS won't let it be a flop, but I don't think it'll be the definitive Rare shooter everyone's been looking for.

> Shit, and while I'm dreaming of games that'll never get made, how about a Blast
> Corps 2? Blast Corps was one of the best god damn games of that entire
> generation.

Yeah that would be cool...

> If there's one thing that Katamari Damacy proved, it's that owning the world
> piece by piece in an well designed objective-based setting is still every bit
> as fun in 2004 as it was in 1996.

It also shows that your game doesn't have to be true to life, realistic, edgy, or any of that garbage. It just has to have a fun concept, and be inspired instead of engineered.


SubjectRe: Perfect Dark 2 is almost done new Reply to this message
Posted byRoushiMSX
Posted on11/28/04 08:26 PM




> It has potential, but with all of the good Rare guys having left to make the
> TimeSplitters series, who knows if they can pull it off. The N64 wasn't good
> enough for Perfect Dark's concepts, and now I'm afraid Perfect Dark 2's concepts
> aren't good enough for the X-Box. MS won't let it be a flop, but I don't think
> it'll be the definitive Rare shooter everyone's been looking for.
>

The Timesplitters games are garbage, though. There's a few decent levels in Timesplitters 2, but for the most part the games are just crap. They control poorly, the multiplayer deathmatch is more like multiplayer gimmickmatch, the bots are retarded, the control sucks, the mission designs are totally hit n' miss, the save game system is awful, the control sucks, and...oh yea, the control sucks.

I did love that Wild West mission in Timesplitters 2, though. It wasn't good or anything, but I'm a sucker for Wild West settings. I also liked the Wild West setting in Duke Nukem Zero Hour.... but god damn...that game should never have been made. :(




SubjectTimesplitters new Reply to this message
Posted byHalcyon
Posted on11/28/04 08:47 PM



> The Timesplitters games are garbage, though.

The single player portion sucked. The level design was good, but the pacing and difficulty was fucked up. The game had a steep learning curve, with no reward for going through it.

> There's a few decent levels in
> Timesplitters 2, but for the most part the games are just crap.

> They control poorly

I think the game controls great, and it's the most accurate the PS2 analog sticks can get considering the dead zone, but that doesn't even bother me in this game. I think it's pretty damn accurate.

> the multiplayer deathmatch is more like multiplayer gimmickmatch

But is it really any different than Goldeneye? I think that's what these people were aiming for, Goldeneye on crack.

> the bots are retarded

Were they any good on the N64?

> the mission designs are totally hit n' miss

Yeah

> the save game system is awful

Yeah

But all that aside, you can tell where the Rare talent got split up. These were essential to the whole FPS team, and I think if TimeSplitters suffered but had its good points, the same will happen with Perfect Dark 2, and it won't really be perfect at all.




SubjectI also think the controls in TS2 are good new Reply to this message
Posted byRyu_Saotome
Posted on11/28/04 09:17 PM



And it had some really cool stages. Like the Notre Dame one.


Am tired to hear that what is you point. mine its very clear sun. shit uuuuuuuuppppppppp - Dany




SubjectRe: What game is Roushi playing? new Reply to this message
Posted byVmprHntrD
Posted on11/28/04 09:30 PM



Ahh good old Hybrid Heaven, well...decent not good. I had owned that one years ago but eventually it pissed me off due to the structure and dumped it. The story was awesome, the combat was unique, but the fact eventually you couldn't level up much because the monster pads would stop going got really infuriating.




SubjectI like the first level best new Reply to this message
Posted byHalcyon
Posted on11/28/04 09:41 PM



> And it had some really cool stages. Like the Notre Dame one.

Yeah. I thought the levels were pretty cool. I dug the first one a lot with the snow, it reminded me a lot of Goldeneye. That Perfect Dark homage was also cool. The western and Notre Dame levels were cool too. I also think the "FPS parody" style of the game is very cool. I laughed like hell when I saw the hunchback!

If only the levels were paced better and it didn't seem like "Oh shit at any moment I could die and be forced to restart the entire level!" That's a shitty way to increase the length + difficulty of a game.

In fact, in the Notre Dame level when you catch fire, there's nothing you can really do except die. Shitty.




Subjectthat game was AWESOME! new Reply to this message
Posted byKrAcKeR
Posted on11/29/04 00:29 AM



> Oh yeah, the GAME was garbage, it just had nice graphics, that's all. It is one
> of the games on that system where you can't really point out many/any flaws in
> the graphics. But the gameplay is shit...
>
> > but I also didn't really care for Yoshi's Island *shrug*
>
> Well, that game I liked. There was gameplay, something that Yoshi's Story
> lacked.
>
> > Kirby 64 was pretty enjoyable, though.
>
> Double rock! Double bomb! In 3D! It's cool. Manages to look like a cartoon
> without cell shading.
>
> > Mischief Makers may not have been the best looking game ever, but I'll be
> damned
> > if I could manage to put that fucking game down. I recently bought it
> (again..I
> > think this is my third time) to play again but I just haven't found the time
> :(
>
> Oh yeah... I forgot about that one! Great game. I do have Paper Mario,
> Yoshi's Story, and Kirby 64 though.
>

i thought it was awesome and tons of fun. non-linearity + points got me back for more. the graphics and soundtrack were really well done




SubjectI guess I'll have to spend more time with it new Reply to this message
Posted byHalcyon
Posted on11/29/04 00:50 AM



> i thought it was awesome and tons of fun. non-linearity + points got me back
> for more. the graphics and soundtrack were really well done

Maybe I just didn't approach the game right. I was looking for it to provide me with another Mario experience like Yoshi's Island.

But I really don't think it's my type of game...............

I mean, I started playing Mario World the other day and I was like "Wait, why am I getting all of the coins?" and flew over the entire level.

So I don't think I'd care about the Yoshi's Story gameplay.


Previous ThreadView All ThreadsNext Thread*Show in Threaded Mode