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> I'd likely (yah I admit it) pirate it if it were JP only, but if American I'd > test it...and if it didn't blow I'd go pick a copy up as I am one of those rare > types that still pay for work that is worth the cost.
I'd buy it just because it's Castlevania and I'm a huge fan, and only because of that. It's fun for Castlevania fans just because when you're playing it you're enjoying seeing everything in 3D for the first time, because it does look very good. You'll like seeing all of the monsters you're used to, the cool bosses. If you're an average gamer you'll hate the game because it's highly repetitive and unrewarding aside from the cool combo extensions you earn, but really you'll just be doing the same moves over and over anyway so even that gets stale. If they made it 3D, why not at least aim for something like Devil May Cry 2? Nothing makes this game special except for the fact that it's Castlevania. If it were anything else it would have been rated pretty bad. The experience is so monotonous. I have to ask myself why they released it at all.
They made the PS2 version because of the sales of the GBA versions, but they should have made it high res 2D or something like Contra Hard Corps. They should have picked Symphony of the Night as a point to evolve from, not done something mediocre from scratch just to shoehorn the franchise into 3D. At least they did it themselves instead of the Apalooza Contra debacle on PSX.
On a seperate note, where's that Castlevania III remake? I would love to see that become a reality! If they took Castlevania III as a starting point and totally blew it up to a full Symphony-style game, that would be what I would imagine a PS2 Castlevania being. Multiple characters, cool setting...
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