> Hell, i agree with you, most game plots have 2 paragraphs worth of story, but
> the same can be said for a great deal of movies, so my point is, why change
> something that sucks to something that also sucks just as much?
> And there's plenty of games out there that don't have much in the story
> department, but they have plenty do be developed from.
The point of my post was that actually there are games worth a movie conversion, and those are the games having a well developed plot and based on storytelling rather than on fragging enemies. Dreamweb is one of these, it's not better than many adventures released at the time gameplay-wise, but sure the story behind it deserves some attention and is not just made to fill one page of the instruction manual (which was actually a booklet called "Diary of a Madman", and was a recording of Ryan's thoughts, visions, etc.)
I am sure there are more games like these, I love Doom and other meaning less games but it's not the only possible form of gaming.
> Point is, Hollywood execs are retards and should be shot at sunrise.
They want to make money, and they do. Few give a shit about actually putting out good stuff. But what the hell, we all know it.