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I'm sure games can check the firmware, and just refuse to work on anything under 1.51, as these are the versions that can be hacked or whatever...
I'll bet sony's sales go right into the shitter if a game comes out like that, until someone finds ANOTHER exploit.
Are there companies out there that couldn't give two shits about what you do with the system after you've bought it?
> Punani > > The original Japanese PSPs would run unencrypted code straight off of memory > sticks. Then Sony released firmware 1.50. Firmware 1.50 required ALL code it ran > to be encrypted. But there was a flaw. Some people from a group called psp-dev > discovered that the PSP firmware only checked for unencrypted code ONCE, when it > read the archive with the name of the application, the icon, etc. They > determined that by making an archive with NO code in it, the psp would give it > the OK because there was NO code in it whatsoever. Then the memory sticks would > be swapped, and the PSP code loader would run the code off the second stick. But > that wasn't good enough for PSP-DEV. Using a flaw in the FAT driver on PSP they > were able to make this work with ONE memory stick. Why? When two folders are > placed on the memory stick, one with a percent sign after it containing the > archive and one without a percent sign containing the code, the PSP would allow > you to select the archive, then the PSP bootstrapper would read the directory > without the %, because the PSP bootstrap and FAT driver do not understand % > signs. > > Here come the lamers >
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