> The computer gets a bit slower when there are tens of limited connections, and
> pingtimes suffer too. I guess it works at driver level, so that probably
> involves processing every fucking packet going through the stack... not that it
> makes anything unusable, just a bit less responsive.
> Plus, I have bandwidth control on every silly P2P program on the planet, which
> basically means doubling the effort for nothing.
> I just discovered that the latest DC++ (0.6811) has some sort of upload limit,
> but it's implemented in a silly way with predefined values. Better than nothing,
> I guess.