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SubjectDecent story -nt- but iffy translation and way too short Reply to this message
Posted byZeroKnightRaiden
Posted on02/01/07 06:01 PM



> > Word to the wise.
> >
> > Read This
> >
>
> Well, honestly just about everything he griped about there could also be applied
> to Hotel Dusk. The real strength of Dusk was that the story was so well written
> and stayed interesting with constant new reveals and stringing the player along
> with hints of progress towards the overall goal. If the plot had sucked, I
> probably would have quit after a couple hours trying to get into it.
>
> I don't know what the plot to Trace Memory is, but Dusk had the great hook of
> being a 70's era detective story and a cool looking art style. If the story in
> TM isn't up to par, I could see how all the flaws in the game would easily
> become exposed.
>


-nZero



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Entire Thread
Subject  Posted byPosted On
*This week's gaming  Tourniquet01/30/07 05:12 PM
.*Hotel Dusk and more  MegaHurtz01/31/07 09:09 PM
..*Trace Memory is shit  RoushiMSX01/31/07 09:17 PM
...*Re: Trace Memory is shit  MegaHurtz01/31/07 10:52 PM
....*Re: Trace Memory is shit  VmprHntrD02/02/07 09:03 PM
.....Decent story -nt- but iffy translation and way too short  ZeroKnightRaiden02/01/07 06:01 PM
.*Geometry Wars = theft  Terry Bogard01/31/07 03:27 PM
.*Re: This week's gaming  jonnyvegas01/30/07 06:49 PM
..*Re: This week's gaming  Tourniquet01/31/07 04:38 AM