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> I nearly snagged the Gamecube version for $10 at a local Giant Eagle when they > were ending rentals, but the folks who rented it decided not to return it to the > store... I'd say for $10 it maybe worth it, but I wouldn't waste the time on the Wii copy of the game. TP is fairly so not all that fun and I got rid of it. The secondary weapons(bow etc) control as advertised, primary is a cheap waggle. Wolf controls are crap on the Wii controller. The Wolf areas just play wonky, feel very canned and forced. A huge problem is that the game is colossal but keeps the 20 year old save mechanic. In this I mean you got to work like 2 hours at a time to make sure you hit a dungeon or something huge or anything you do for the most part will be lost on a save and need to be backtracked which is unforgivable. The game feels like a bastard child of Ocarina trying too hard not to feel like it was from Japan and too western...it's just not that fun. I don't outright hate it, but I figure it in as a - 1/2 point on my 3 points of failure before I quit a franchise. MM was the only full point, and the DS pain in the ass with that horrid retread dungeon you have to boat like 20min back to each time got another 1/2. I'm 1 full failure away from writing off Zelda (same with Starfox and a few other franchises as i'm tired of paying for halfassed filler bullshit living off a name.)
In the layout format I use here TiBone is above me...I need to second that on Phantasy Star...play that. I recently got a master system and had a hell of a time playing that original for a good while and PS2 just hit the Wii VC...1 should come as SMS just got added in Japan.
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