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> Eternal Darkness is definitely good. Ikaruga, Metroid Prime 1 & 2, Luigi's > Mansion, MGS: Twin Snakes, Viewtiful Joe 1 & 2, Rogue Leader are all pretty fun > too. > > > ago sounded really cool. Not especially interested in stuff that already has > > Wii sequels (Paper Mario, Mario Sunshine, Metroid Prime 1&2) unless the games > > were REALLY good. Or the Wii versions suck. > > Well then I have some opinions for you. > > In the case of Metroid Prime, it's the best of the series, and if it weren't for > RE4 I'd say it was flat out the best game on the Gamecube. Speaking of which > you should pick up a copy of RE4 for Wii if you haven't already. > > Aesthetically and story-wise, Metroid Prime will make you feel like you're > playing Metroid and Super Metroid in 3D, whereas the other two in the series > delve off into their own direction that kinda deviates too far from the essence > of those games for my taste. They're fun but some of the art and characters > aren't really cohesive with the whole Metroid experience in my opinion. The > other bounty hunters in Metroid Prime 3 didn't make you feel like you were > stranded on a desolate planet and had to fight your way out. The game also felt > like it was slightly influenced by Halo presentation-wise, which is pretty weird > to say. The fact that now Samus is depicted and referred to in some Master > Chief kinda way and everything is full of american comic book cliches. It just > makes me wince slightly. > > The dark world of Metroid Prime 2 made me feel like I was playing the bastard > child of Metroid Prime and Zelda: A Link to the Past. I'm sick of the whole > dark world idea to be honest. It's pretty annoying to have to backtrack through > two parallel worlds that affect each other just so you can remove one stupid > obstacle in a really convoluted way. It makes it seem like more of a chore than > an accomplishment, especially with the nature of the dark world early on where > you have a time limit in how long you can stay in certain areas. > > I just have to say, that I would have expected them to try take a lot more ideas > from Metroid II: The Return of Samus for the Prime sequels and I'd be > disappointed if I didn't just enjoy the core gameplay so much. It's just too > bad the universe of MP2 & MP3 isn't as compelling as it was with Metroid, > Metroid II, Super Metroid, or Metroid Prime. > > I have the RE remake but couldn't stand playing it because everything improved > except the controls/aiming. I can't really play a game where half the time > you're backing away from the camera and shooting at something you don't even > see. The limited inventory system in the game may work well to cause tension > for some but it just annoys me. > > Also that's why I like Twin Snakes. I couldn't stand playing MGS with the > traditional aiming mode because you can't aim reliably. MGS really needs the > precision aiming system of MGS2. The updated voice acting is actually worse > than the original but it's definitely tolerable and I am fine with the altered > cutscenes. I think some people who gave the game on the whole negative > attention just did it because someone messed around with something they had > nostalgia for, but that didn't happen with me because I found the original > practically unplayable. >
i feel the same way about pretty much everything you said here. (with the exception that i loved metroid corruption a little more than you).
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