Welcome to Emulationworld

Forum Index | FAQ | New User | Login | Search

Make a New PostPrevious ThreadView All ThreadsNext ThreadShow in Flat Mode*

SubjectWhat "new ground" should Game Genres' break to stay interesting? Reply to this message
Posted byParatech
Posted on06/10/09 01:35 PM

This is really based off *another messageboard* of the FPS thread that discusses how "newer" FPS games aren't as fun or interesting as the old ones. I wanted to expand that thought and turn it around to what do gamers want in each genre?

I like Bioshock a lot even though I have difficulty staying interested in playing the game. My lack of interest has to do with the fact that there are areas where I seem to need to do things I don't quite understand, and after progressing through the game, I find myself ill prepared to deal with a situation, but unable to go back and get what I need to progress further.

I like the story, the atmosphere, and the weapons in Bioshock and think it has progressed nicely from Doom, but I'll admit that Doom is easier to jump into and more addictive.

Please feel free to tackle other genres and what you like/don't like about them. I'll post about other "classic" vs "modern" games of different genres later, but I just wanted to get the ball rolling...

The new and improved King of Lamers 2003!

Entire Thread
Subject  Posted byPosted On
.What "new ground" should Game Genres' break to stay interesting?  Paratech06/10/09 01:35 PM
.*One of my gripes is overly changing the formula...  Death Knight06/11/09 00:34 AM