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SubjectWell I got a small taste of Street Fighter IV today... new Reply to this message
Posted byParatech
Posted on07/07/09 00:07 AM



A local video game store lets you play their video games on their 360s for $1 an hour so I requested to play their Street Fighter IV 360 version, and while I expect the PC version to be better, it was a blast and very well worth $1 to play some Street Fighter IV. Hopefully, I'll have the game Wed, when Gamestop gets the game, it ships on the 7th, arrives on the 8th, and I'll happily get to install my PC version.

At the moment I can't beat one of the "New" fighters, some guy, not the "Fat" guy but another one. I was able to try about six characters in the hour I had to play it and while I wanted Cammy and Sakura from the beginning, I really enjoyed the hour I had.

I'll be an easy target on the game, I'm nowhere near as good as I was on Super Street Fighter 2 or Capcom vs SNK 1 or 2, which were my favorite fighting games, but I hope to learn quickly and have some online fun with the game.

The new and improved King of Lamers 2003!


SubjectRufus (fat), Abel (grappler), El Fuerte (mexican wrestler), C.Viper (chick). new Reply to this message
Posted byEon_Blue
Posted on07/07/09 06:58 AM



The game is fuckin great. I was REALLY surprised at how much I liked it more than SF3 - which I didn't mind, but it just didn't grab me as much as SF2, or even the Alpha series did. I've put quite a bit of time into SFIV - the online is okay, but definitely make a habit of booting people with crappy connections out of your lobby. You'll regret challenging them when they're lagging all over the place.




SubjectAbel's the one I can't beat! new Reply to this message
Posted byParatech
Posted on07/07/09 10:34 AM



Yeah, grabbing my characters every chance, he's a hard one to beat. Zangief's not much easier...



The new and improved King of Lamers 2003!


SubjectYeah, he's a bitch. new Reply to this message
Posted byEon_Blue
Posted on07/07/09 02:16 PM



If you end up playing online with someone that's half decent with him, you'll realize they just simply spam the same combonation of moves over and over - if the first hits, there's a long chain of attacks he's got that connect in succession, and it's incredibly annoying. And his 'grab you out of the air' move does serious damage on my Cammy. He'd be an interesting character to learn, anyway.

I've encountered some REALLY good Fei Long players too. Sagat players are laughable - although he can do some decent damage, and has some STUPID reach, most people can't use him effectively, and just spam high/low tiger shots.

Also, everyone picks Ken anyway. Come up with a good strategy versus him and you'll win half your fights by muscle memory.




SubjectRe: Well I got a small taste of Street Fighter IV today... Reply to this message
Posted byVmprHntrD
Posted on07/07/09 10:22 PM



Glad you liked it, but I hated it and felt it was one of the worst wastes of money I made this year on gaming. The way the difficulty is rigged on lv4 and above to just be some random ai learning generator that can just figure you out and then like a god beat you to the punch bugged me. I wondered at first if I was the issue so I played it a few hours straight on max difficulty and I did just as well at either level inside the combat trainer with all enabled like a real brawl. I really miss the more earlier style stuff that SF3 and especially 2/Alpha titles had going on. Sad to say but SF is dead to me now.




Subjectyou so crazy new Reply to this message
Posted byEon_Blue
Posted on07/08/09 00:56 AM



I found the mental AI bit only on Seth - not too many of the other characters. I beat the game on max difficulty with Akuma (only Akuma thought) without too much trouble - except on Seth. I'm not trying to sound like some SF elitefag (I'm not), but I found the AI to be just a hair more forgiving than, say, that asshole BISON on SNES SF2T.

I don't think the 1p mode should be the focus anyway - online is where it's at. I'm pleasantly suprised at how well the connection is for MOST of the games - it's just getting into the habit of NOT matching up with shitty connection folks, jumping out of the lobby before the match starts, etc...

We differ.




SubjectBITCH add me new Reply to this message
Posted byskydoune
Posted on07/08/09 07:12 AM



stop talking about playing online and play me damnit :P It will have to wait a little though, a friend of mine borrowed my game for some time (not too long I hope, maybe a week) but you can still add me

gamertag: skydoon




Subjectoh yeah dude new Reply to this message
Posted byEon_Blue
Posted on07/08/09 07:56 AM



I forgot all about that shit - next time I'm on I'll send you a request.

Then, IT'S ON.




SubjectAnoyone have the MadCatz pad? new Reply to this message
Posted byMarv
Posted on07/08/09 06:02 PM



I grabbed SF IV for the 360 and have played it a little, but found some of the combos impossible to pull off, which has put me off a bit. I was wondering if the Madcatz pad would make it any easier. I'll consider paying 30GBP for a pad, but 100 for a joystick, nuh uh.




Subjectyes, and I love it new Reply to this message
Posted byskydoune
Posted on07/08/09 06:36 PM



It's really worth the money. Usually, I try to stay off madcatz products but this one is great. The dpad is big, comfortable and responds pretty well, I can pull off any move with it, something which could be hard with the 360's controller dpad. As for the buttons, the layout is great, the buttons are bigger, the shoulder buttons are perfect for 3x punch and 3x kick. I'd say get it, it's a little expensive but it makes a great pad for any 360 game and even for emulators on your pc since it's usb. I would have prefered wireless though since I have the adapter for pc but hey, at least it's lightweight.




SubjectRe: Anoyone have the MadCatz pad? new Reply to this message
Posted byVmprHntrD
Posted on07/08/09 07:47 PM



> I grabbed SF IV for the 360 and have played it a little, but found some of the
> combos impossible to pull off, which has put me off a bit. I was wondering if
> the Madcatz pad would make it any easier. I'll consider paying 30GBP for a pad,
> but 100 for a joystick, nuh uh.
>
Now that I can agree to as well even on a PS3 pad, some of the moves were painful to do, though for the players I used nothing seemed impossible. But as with you, the hell I was going to dump $100 on a joystick, NEVER. When I got one for Dreamcast in the day it was like $30, and earlier days on NES/SNES it was like $20 for the Advantage sticks. $100 can go straight to fanboy tax hell.

My primary issue was the adaptive AI which was just fucking cheap over the edge wrong. Unless you're playing one of those little asian nerds with no life other than SF, most people aren't going to pre-know what move you're doing and flip off a kick or a punch at the right millisecond as the move is being animated so you end up on your ass every time. That's what got me furious and as I didn't care to play online, I resold it and lost little on it so I didn't care.




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