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SubjectThe end of 32 bit pc's is near... new Reply to this message
Posted byn2locarz
Posted on05/17/10 04:37 PM



32 Bit OS's cannot access hard drive larger than 2.1TB. This pretty much forces all new machines to run 64 bit.

http://www.tomshardware.com/news/HDD-LBA-GUID-3TB-UEFI,10436.html

n2




SubjectWith all due respect... new Reply to this message
Posted byParatech
Posted on05/17/10 05:52 PM



It will be a while before you can't get hard drives smaller than 2.1 TB. I was thinking of getting a 1TB drive by the end of the year and they'll probably still be selling 500 GB drives. Heck there are people with non SATA drives and they can still be had.



The new and improved King of Lamers 2003!


Subjectso what? it's progress new Reply to this message
Posted bynewsdee
Posted on05/17/10 06:45 PM



Just run your 32-bit stuff inside a virtual machine...

Yes it will suck for some recent games for some time, but chances are engines will be ported to 64-bit (if they do not support it already). There is a bit of bottleneck in CPU speed (which hasn't increased much recently, just multiplying cores for better parallelism) but you will have more RAM available, which should make disk access faster if they're preloaded in memory for emulation.

I really hope 64 bits support got better though. I tried it some years ago (built a 64bit PC around 2005) and was very disappointed with lack of proper driver and binary support (not as bad as using a Mac/Linux but still very annoying compared to the "normal" PC experience). Hopefully 5-6 years later this has massively improved?





[download a life]


Subjectdrivers were the problem. new Reply to this message
Posted byBryzian
Posted on05/17/10 08:27 PM



I recently purchased a brand new laptop with win7 64bit and the only thing 32 bit it didn't like is drivers. It runs 32bit apps fine. If you have old hardware that doesn't have a 64bit driver, thats where you will run into the problems. My Vista desktop is still 32bit and I wish I would of got it 64bit. 32bit is way too limiting on memory.

> Just run your 32-bit stuff inside a virtual machine...
>
> Yes it will suck for some recent games for some time, but chances are engines
> will be ported to 64-bit (if they do not support it already). There is a bit of
> bottleneck in CPU speed (which hasn't increased much recently, just multiplying
> cores for better parallelism) but you will have more RAM available, which should
> make disk access faster if they're preloaded in memory for emulation.
>
> I really hope 64 bits support got better though. I tried it some years ago
> (built a 64bit PC around 2005) and was very disappointed with lack of proper
> driver and binary support (not as bad as using a Mac/Linux but still very
> annoying compared to the "normal" PC experience). Hopefully 5-6 years later
> this has massively improved?
>
>
>
>
>
> [download a life]
>





SubjectYou nailed it.. Reply to this message
Posted byn2locarz
Posted on05/19/10 00:57 AM



The driver issue does suck with older hardware.




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