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I always said that if they implemented head tracking with the kinect for a racing game, I would buy the stupid peripheral. I didn't think anyone would actually do it because I didn't think the device was capable of the necessary resolution, but it sounds like they pulled it off and it's awesome.
About damn time this stuff started getting introduced to the mainstream and on consoles. Fuck, I really hope it catches on. It's really the one area where I think the kinect totally outshines every other motion peripheral.
> Kinect integration seems to be done right, useful for skipping lots of menu > navigation, but not intrusive for the hardcore player. Also head tracking is a > awesome idea for a racing game. > > But i'm a sucker for racing games. I don't have much time to play nowdays, but > i'm doing a third season of F1 2010 and playing Shift2:Unleashed (i'm at GT3 > level). And so far i've been enjoying both of them. > > One thing that i don't like is the "social" aspects of gaming, integrating > social parts like clubs, teammates, rivals, etc, seems totally unnecessary to > me, i may be the minority here, but i'm not a big fan of online playing. I like > to have full featured good offline (single-player) games. If i want to > multi-player, i would rather do split screen or something. > > -- > The Wii U seems like a gimmick, and i can't see a real use for the tablet-like > controller. > > No opinion on any of the Sony stuff. I never even had a PS2, never played a PS3 > or a PSP, so i can't comment on that. > > > Have we jumped the shark as an industry? Halo 4...A new-er PSP, a Wii-U/ipad > > controller. > > > > I'm just not sold on the 3DS yet, and really can't see where the WiiU is going > > with their pad other than making angry birds or doing something similar to the > > GBA link thing the Gamecube had for Crystal Chronicles and Pacman VS. > > > > And Halo 4 seems so tacked on. The story ended just perfect too :( > > > > This is a really good cracked article about it > > 6 Most Ominous Trends in gaming > > >
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