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> I'm at 87 hours right now and I'm pretty sure I'm sneaking up on the end. The > only reason why I'm as far as I am right now is because I decided "fuck it" and > forced myself to stop doing every single side mission I found. > > I didn't want to stop. > > Not sure what makes them so addictive and alluring...they're typically quite > basic. Whenever I got bored with working on one, there was always another I > could do for a bit. Sometimes doing that one would help me finish the other, and > sometimes I'd go work on the storyline and an hour or two later find myself > going right back to work on the sidequest anyway because FUCK leaving that > sucker open. > > From what I understand, it's 60hours even if you ignore the sidequests (which > are largely optional and not required to beat the game), but I'd recommend > trying them anyway because some interesting story background info seeps through > the dialog in them. > > Oh, and this game is so fucking choice. Europe didn't get Chrono Trigger, but > they evened it out when they got Xenoblade while the US got the shaft. Easily > among the top 5 jrps I've ever played, but its sheer length (twice as long as > pretty much every other jrpg I've played) and my lack of time to replay games > (aside from standbys like Half Life 2 and Duke Nukem 3D) ensures that this will > probably be the only time I really get a chance to soak it all in. > > Had this game came out during my high school/college years like Final Fantasy > VI, I could totally see myself doing a subsequent run. Them were the days. Tons > of time, few responsibilities. I played through FF6 multiple times back then. At > least four. God, I wish I knew how many hours I put into it. I may have to play > through that one again. It's been so long. >
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