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> > > So while trying the latest Kega, which is awesome btw, I found a "disable > > SRAM" > > > function, and it made the copy-protection code fail. Hooray ! But still > there > > > are many unanswered questions here... > > > > My guess: the games tries to write to SRAM. Impossible on an original cart > with > > no SRAM (=> original game, go ahead), possible with copiers that simulated > SRAM > > in some way to allow SRAM games to save (=> lock the game). And easy, free > > protection mechanism, as long as copiers cannot turn off SRAM saving. > > Some modern GBA games work the same way - the NES Classics, for example. >
So long...
'Now the time is here for Iron Man to spread fear, Vengeance from the grave kills the people he once saved' © Black Sabbath '70 *grunt* Metal *gnarf*
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