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> Here's the thing - I made an NESPC (stuck a PC inside of a busted Nintendo for > those who don't know) for my girlfriend for Christmas. To do it cheaply and keep > it cool, I used a $10 embedded PC with a 233mhz Cyrix MediaGX processor that I > got off of EBay. I figured this should be good for anything up to a Sega or so. > The last time I played a lot of emulated NES games, after all, was back when I > had a 486 and used Nesticle95. Nesticle95, of course, runs fine on the thing. > The problem is that I wired up the original controller ports to the parallel > port using PPJoy and one of the controller buttons won't seem to work in > Nesticle. Most Windows emulators nowadays (as I recently found out) are written > in C or C++, so they're all too slow. The only one I could get to work at a > decent speed is the original Nester, but at full screen mode it shrinks a into a > square and loosing 30% of the screen to this really sucks. Does anyone have a > solution to this? I can't find a setting that will change it. What other Windows > assembler-based NES emulators do you think I should try? > > My other issue is that I love to play Genesis games. With most of the Windows XP > services disabled to keep the CPU free, Gens will emulate most Sega games. > Sonic, however, always gives it some problems. Is there a faster Windows Genesis > emulator out there? I can't believe I'd be having so many problems emulating a > console with a clock speed of under 10hz. > > If I replace the video card, will that help with any emulators? Will faster RAM > help? It'd also be nice if there was a way to automatically shut down > explorer.exe when I'm emulating a console and then turn it back on afterwards, > because that does free up a decent amount of CPU power for me. >
Windows XP has got to be taking up a hell of a lot of resources. If you can find emulators and controller drivers for (e.g.) Windows 98 (or even DOS), the freed-up memory and CPU power may help. It may even be worth looking into Linux-based emulators... I used to have a Cyrix 300Mhz processor (onboard graphics ... can't remember how much memory - 16, maybe 32Mb), and was able to run Finalburn (with a bit of frame-skipping). I had at least one Genesis emulator working (can't remember which). Never tried any NES emus though. This was all under Windows 98.
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