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> > I think Hungarian has fallen widely out of favor a long time ago :) > > I tend to use hungarian for C, most of my current work is C# though and I'm > tending to use lower case for private variables and CamelCase for public > methods. > > I wonder if Xbox2 will use .NET? :-)
Hey smf, is MS's new "XNA" architecture, in any way related to .Net?
I mean, I'm not directly involved in the games industry any more, but when MS starts to evangelize about a "one true platform solution", that supposedly scales as low as cell phones, and as high as next-generation high-performance consoles, I still get the heebie-geebies. Do you feel likewise?
(Maybe because of my background, I sort of started in the shadows of the demo scene, in which it was considered uncool to re-use someone else's code, and much better to re-implement a specialized version, yourself, in assembly. Granted, I haven't done any asm in years, nor a heck of a lot of programming in general, but I much prefer C++ nowadays.)
So therefore, the technical side of me, in a voice inside, is telling me that XNA just *has* to be sub-optimal, because in a one-size-fits-all solution, something's got to give. Kind of like writing "high performance" emulators, in Visual Basic, or something. Or arcade games in Java. You get my drift.
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