> > I recently dusted off an old project of mine, a java based arcade emulator
> > called 'CottAGE'. I updated so that it will do it's rendering using OpenGL
> > (using the LWJGL library) and enabled it for Java Web Start.
> AMD K6-III 400
> 384 MB RAM
> nVidia Riva TNT
> Windows XP
> JRE 1.4.1_07
> The game is correctly rendered on the screen with some bilinear, which I happen
> to like a lot. Also, it appears to work properly. Sound is ok. Only thing it
> runs at something around 5-8 FPS, I couldn't really finish level one at that
> While I didn't expect Java to perform much better on this machine, you'll
> forgive me if I don't have the heart to try the other games :P
I'm guessing it has something to do with either the openGL code or your video card (driver perhaps).
Galaga runs at 60fps on my old P2/266MHz laptop (the non opengl version though) so the emulator should be able to cope with your setup as well.
Strange how people immediately point to java when something doesn't perform well, isn't it? ;-)
Well, maybe it isn't that strange, given java's performance like 5 years ago... -shrug-
Thanks for testing!