> > > I recently dusted off an old project of mine, a java based arcade emulator
> > > called 'CottAGE'. I updated so that it will do it's rendering using OpenGL
> > > (using the LWJGL library) and enabled it for Java Web Start.
> > AMD K6-III 400
> > 384 MB RAM
> > nVidia Riva TNT
> > Windows XP
> > JRE 1.4.1_07
> > The game is correctly rendered on the screen with some bilinear, which I
> > to like a lot. Also, it appears to work properly. Sound is ok. Only thing it
> > runs at something around 5-8 FPS, I couldn't really finish level one at that
> > speed.
> > While I didn't expect Java to perform much better on this machine, you'll
> > forgive me if I don't have the heart to try the other games :P
> I'm guessing it has something to do with either the openGL code or your video
> card (driver perhaps).
In the past I've found Map24 acts very differently on different machines. The JVM can change things as well, e.g. the SUN JVM ran it mind-bogglinginly slowly but the MSJVM ran it very fast (60fps almost).
On some machines neither runs it fast.
> Galaga runs at 60fps on my old P2/266MHz laptop (the non opengl version though)
> so the emulator should be able to cope with your setup as well.
> Strange how people immediately point to java when something doesn't perform
> well, isn't it? ;-)
> Well, maybe it isn't that strange, given java's performance like 5 years ago...
> Thanks for testing!
You learn something old everyday...