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> > > I recently dusted off an old project of mine, a java based arcade emulator > > > called 'CottAGE'. I updated so that it will do it's rendering using OpenGL > > > (using the LWJGL library) and enabled it for Java Web Start. > > > > AMD K6-III 400 > > 384 MB RAM > > nVidia Riva TNT > > Windows XP > > JRE 1.4.1_07 > > > > The game is correctly rendered on the screen with some bilinear, which I > happen > > to like a lot. Also, it appears to work properly. Sound is ok. Only thing it > > runs at something around 5-8 FPS, I couldn't really finish level one at that > > speed. > > > > While I didn't expect Java to perform much better on this machine, you'll > > forgive me if I don't have the heart to try the other games :P > > I'm guessing it has something to do with either the openGL code or your video > card (driver perhaps).
In the past I've found Map24 acts very differently on different machines. The JVM can change things as well, e.g. the SUN JVM ran it mind-bogglinginly slowly but the MSJVM ran it very fast (60fps almost).
On some machines neither runs it fast.
Related maybe?
> Galaga runs at 60fps on my old P2/266MHz laptop (the non opengl version though) > so the emulator should be able to cope with your setup as well. > Strange how people immediately point to java when something doesn't perform > well, isn't it? ;-) > Well, maybe it isn't that strange, given java's performance like 5 years ago... > -shrug- > > Thanks for testing! >
You learn something old everyday...
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