Well - I can't get this to work under linux&firefox (just get an download window), but I'm interested in this OpenGL rendering.
Because the current renderingcode from pgb we're using in AEPgb (a java GBC emulator) is really slow ;)
Any good links and documentation regarding this rendering stuff?
> I recently dusted off an old project of mine, a java based arcade emulator
> called 'CottAGE'. I updated so that it will do it's rendering using OpenGL
> (using the LWJGL library) and enabled it for Java Web Start.
> Could you please give it a try? (You need java 1.4 or higher installed and you
> need a half decent video card with openGL support).
> I'm wondering if the openGL code will work for everybody. It should work with
> windows, linux and mac (although mac will suffer from disabled input, due to an
> LWJGL bug).
> Black Tiger: http://www.movegaga.nl/80s/jemu_blktiger.php
> Space Invaders: http://www.movegaga.nl/80s/jemu_invaders.php
> Galaga: http://www.movegaga.nl/80s/jemu_galaga.php
> Solomon's Key: http://www.movegaga.nl/80s/jemu_solomon.php
> 1943 kai (http://www.movegaga.nl/80s/jemu_1943kai.php)
> Ms.Pacman (http://www.movegaga.nl/80s/jemu_mspacman.php).
> Thanks :-)