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Well - I can't get this to work under linux&firefox (just get an download window), but I'm interested in this OpenGL rendering. Because the current renderingcode from pgb we're using in AEPgb (a java GBC emulator) is really slow ;)
Any good links and documentation regarding this rendering stuff?
> I recently dusted off an old project of mine, a java based arcade emulator > called 'CottAGE'. I updated so that it will do it's rendering using OpenGL > (using the LWJGL library) and enabled it for Java Web Start. > Could you please give it a try? (You need java 1.4 or higher installed and you > need a half decent video card with openGL support). > I'm wondering if the openGL code will work for everybody. It should work with > windows, linux and mac (although mac will suffer from disabled input, due to an > LWJGL bug). > > Black Tiger: http://www.movegaga.nl/80s/jemu_blktiger.php > Space Invaders: http://www.movegaga.nl/80s/jemu_invaders.php > Galaga: http://www.movegaga.nl/80s/jemu_galaga.php > Solomon's Key: http://www.movegaga.nl/80s/jemu_solomon.php > 1943 kai (http://www.movegaga.nl/80s/jemu_1943kai.php) > Ms.Pacman (http://www.movegaga.nl/80s/jemu_mspacman.php). > > Thanks :-) >
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