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> the log reported: > > Setting display mode 800 x 600 x 32 @60Hz... > OK. Creating window... > java.lang.Exception: Problem initialising GL > [...] > Caused by: org.lwjgl.LWJGLException: This application requires a greater colour > depth > > it's obvious that the problem is that you want 32bit displaymodes but this card > only gives 16bit ones. >
The program only selects a video mode that the drivers report as being supported. The problem could be that your drivers incorrectly report 32bit modes or that LWJGL is mixing up the primary and secondary video card. Either way, it's not my fault ;-)
Anyway, I set the preferred mode to a 16 bit mode now, since 32 bit is not really needed anyway.
So maybe you could try again? (You should be able to just start a game again using the java web start app manager, or the shortcuts it might have created. It should then update automatically).
Cheers, Erik
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