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> > I would vote for writing a game in C# personally though, just because you are > > more likely to be able to port the C# into C++ and then port it to non > Microsoft > > stuff > > C# runs on non-Microsoft stuff right now. Compile once, run everywhere. Sun > promised, MS (and Novell) delivered ;-) >
Heh, well truth be told, Sun much more deliverd the promise for a long time :-)
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