| Forum Index | FAQ | New User | Login | Search |
![]() |
| Subject | Tile Renderers ![]() |
![]() |
| Posted by | finaldave | |
| Posted on | 07/26/04 10:21 AM | |
|
| ||
| Subject | Re: Tile Renderers ![]() |
![]() |
| Posted by | Bart T. | |
| Posted on | 07/27/04 00:38 AM | |
|
| ||
| Subject | Re: Tile Renderers ![]() |
![]() |
| Posted by | Jan_Klaassen | |
| Posted on | 07/27/04 09:58 AM | |
|
| ||
| Subject | Re: Tile Renderers ![]() |
![]() |
| Posted by | Hyde | |
| Posted on | 07/27/04 04:04 PM | |
|
| ||
| Subject | Re: Tile Renderers ![]() |
![]() |
| Posted by | finaldave | |
| Posted on | 07/27/04 04:22 PM | |
|
| ||
| Subject | Re: Tile Renderers ![]() |
![]() |
| Posted by | finaldave | |
| Posted on | 07/27/04 04:27 PM | |
|
static int TileNorm(unsigned char *pd,int addr,int pal) Note the funny order is just because ARM is little endian, the nibbles are really in order on the Megadrive > If so, you > might want to consider unpacking the tile data into something more accessible (I > got a 10% speed boost in my NES emulator by doing so). I managed to do this > while still using the same amount of memory. > I'm not sure really - one 32-bit value does seem quite nice for throwing around. You learn something old everyday... | ||
| Subject | Re: Tile Renderers ![]() |
![]() |
| Posted by | erikduijs | |
| Posted on | 07/28/04 09:46 AM | |
|
| ||
| Subject | Re: Tile Renderers ![]() |
![]() |
| Posted by | Jan_Klaassen | |
| Posted on | 07/28/04 11:00 AM | |
|
| ||
| Subject | Re: Tile Renderers ![]() |
![]() |
| Posted by | finaldave | |
| Posted on | 07/28/04 05:24 PM | |
|
| ||
| Subject | Re: Tile Renderers ![]() |
![]() |
| Posted by | Bart T. | |
| Posted on | 07/28/04 09:10 PM | |
|
| ||
| Subject | Re: Tile Renderers |
![]() |
| Posted by | finaldave | |
| Posted on | 07/29/04 07:43 AM | |
|
| ||
| Subject | Re: Tile Renderers ![]() |
![]() |
| Posted by | Bart T. | |
| Posted on | 07/29/04 10:39 AM | |
|
| ||
| Subject | Re: Tile Renderers ![]() |
![]() |
| Posted by | Jan_Klaassen | |
| Posted on | 07/29/04 11:32 AM | |
|
| ||
| Subject | Re: Tile Renderers ![]() |
![]() |
| Posted by | Bart T. | |
| Posted on | 07/29/04 02:54 PM | |
|
| ||
| Subject | Re: Tile Renderers ![]() |
![]() |
| Posted by | Jan_Klaassen | |
| Posted on | 07/29/04 06:11 PM | |
|
| ||
| Subject | Re: Tile Renderers ![]() |
![]() |
| Posted by | finaldave | |
| Posted on | 07/29/04 06:46 PM | |
|
| ||
| Subject | Re: Tile Renderers ![]() |
![]() |
| Posted by | Stainless | |
| Posted on | 01/12/06 11:58 AM | |
|
| ||
![]() ![]() ![]() ![]() ![]() |