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> I'm trying to write an 68k emulator and I'm wondering about a few things. > > * Is there any reference available where I can find how many cycles the > instructions take? I couldn't find it in the motorola programmer's reference. > Can I cheat here a bit?
I'd quite like to know this as well, since I end up scraping together bits and pieces!
> * Since I want to use it primarily for arcade emulation, are there some things > in the 68k which are almost never used (so I can make life a bit easier at first > :-) ? > > * What is a good arcade game to start with, so a simple to emulate yet fun > machine? So that I won't have to torture myself trying to get Galaxy Force to > show anything, you know... :-)
I'd actually start with a console game instead: Sonic the Hedgehog on the MD is quite easy to get up and running. If it's has to be an arcade game, TMNT was fairly straightforward in retrospect. Or maybe CPS1?
> > Thanks, > Erik >
You learn something old everyday...
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