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SubjectRe: Genesis, NeoGeo, CPS1/2 Z80 Reply to this message
Posted byJonemaan
Posted on04/22/05 05:24 PM



> If you aren't a good enough C/C++ jock to trivially understand MAME you probably
> shouldn't be trying to write an emulator. It's harsh, but it's the truth.
>

I think his point was, that it's too hard not to end up copy/pasting half of MAME's CPS source code when using it as reference. I'd much rather base an emulator on technical documentation instead (eg. basing a Z80 emulator on the official documentation by Zilog themselves instead of Juergen's Z80 core in MAME).



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Entire Thread
Subject  Posted byPosted On
*Genesis, NeoGeo, CPS1/2 Z80  Jonemaan04/13/05 04:19 PM
.*Re: Genesis, NeoGeo, CPS1/2 Z80  Bart T.04/13/05 11:48 PM
..*Re: Genesis, NeoGeo, CPS1/2 Z80  ElSemi04/18/05 04:08 AM
...*Re: Genesis, NeoGeo, CPS1/2 Z80  Jonemaan04/18/05 05:48 AM
....*Re: Genesis, NeoGeo, CPS1/2 Z80  Hyde04/22/05 02:58 AM
.....*Re: Genesis, NeoGeo, CPS1/2 Z80  R. Belmont04/22/05 05:04 PM
......*Re: Genesis, NeoGeo, CPS1/2 Z80  Hyde04/26/05 01:29 AM
......*Re: Genesis, NeoGeo, CPS1/2 Z80  victormoya04/23/05 02:47 AM
.......*Re: Genesis, NeoGeo, CPS1/2 Z80  finaldave06/04/05 09:34 PM
.......*Re: Genesis, NeoGeo, CPS1/2 Z80  smf04/27/05 03:09 AM
.......*Re: Genesis, NeoGeo, CPS1/2 Z80  R. Belmont04/26/05 10:54 PM
........*Re: Genesis, NeoGeo, CPS1/2 Z80  MooglyGuy05/19/05 04:00 PM
.......Re: Genesis, NeoGeo, CPS1/2 Z80  Jonemaan04/22/05 05:24 PM
.......*Re: Genesis, NeoGeo, CPS1/2 Z80  smf04/27/05 03:03 AM