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Hi ! I ve a very stupid question for my first post ^_^ : i ve just downloaded the opensource sdk and get compiled the sample (gcc 4.0). Is it normal that it doesn't work with PSPE (the PSP emulator) ? I also tried a hello world ( http://sec.pn.to/pub/hellopsp_src_Rel1.zip ) wich was originaly coded for the PSP hardware, i ve modified the source to use the PSP SDK kernel functions, got it compiled too and here, i ve a crash debug. As i am not a debugging freek, here it is :
load EBOOT.PBP PBP format psppath:(null) 9fffc00 illegal address PC = 00000000 00000000 00000000 00000000 00000000 00000000 00000001 09fffc00 00040000 80000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 00000000 77d18bd9 09fffbf0 00000000 00000000
As you can see, it seems to be before any emulation (PC = 0) so i think that (perhaps) the SDK produce weird binaries (header corrupted or so). Am i wrong ? (i should ^_^) Any help would be much appreciated :)
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