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SubjectRe: Allegro or SDL Reply to this message
Posted byMinuous
Posted on07/02/06 12:13 PM



> I wouldn't bother with Window's native interfaces, just because they're
> needlessly convoluted. All you need it a bitmap that you can manipulate without
> worrying too much about the rest. You can use either Allegro or SDL for that. I
> personally use Allegro just because I've been using it since the early DOS days
> (so it feels familiar), but SDL is very popular too.

I've worked this out now, and it's dozens of times faster (using StretchDIBitmap()). I didn't end up needing to use Allegro or SDL or DirectX for this, but thanks for the advice anyway.

I agree totally that Windows is convoluted :-)




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Entire Thread
Subject  Posted byPosted On
*Fast drawing in Windoze  Minuous07/01/06 04:13 PM
.*Allegro or SDL  newsdee07/02/06 11:00 AM
...Re: Allegro or SDL  Minuous07/02/06 12:13 PM
...*Re: Allegro or SDL  smf07/09/06 06:36 AM