Welcome to Emulationworld

Forum Index | FAQ | New User | Login | Search

Make a New PostPrevious ThreadView All ThreadsNext Thread*Show in Threaded Mode


SubjectMAME V0.87U3 & MAME32FX V0.87U3 new Reply to this message
Posted byHawq
Posted on10/13/04 10:53 AM



MAME V0.87U3

Another u release on the road to .88, heres whats new:
General Improvements

  • Exidy Games update [Aaron Giles]
    This update is mainly a bunch of cleanup on the classic Exidy drivers. The
    memory maps are merged now, and I've gone through and removed a bunch of RAM
    that wasn't actually present on the real boards. I also fixed up the input
    ports on several of the bootlegs.
  • Cinematronics Vector driver update [Aaron Giles]
    * completely rewrote the CCPU core to be much simpler and follow MAME
    semantics
    * rewrote the CCPU disassembler to use the "official" syntax
    * added newly dug-up prototype game QB-3
    * now require the CCPU PROMs for all the games
    * added sound to Barrier, Star Hawk, War of the Worlds, and Boxing Bugs
    (note that samples don't exist yet, but I'm working with Zonn Moore to get
    them for everything except Barrier)
    * rewrote sound routines for all the games based on schematics and Zonn's
    documentation
    * fixed sound in Demon (was seriously wrong)
    * changed sound handling in Solar Quest to play the music by looping a
    square wave instead of using canned samples
    * added 64-level support for Solar Quest
    * added proper color support for Boxing Bugs and War of the Worlds
    * added star twinkle effects (not really visible without my future update to
    vector.c)
    * made wotw the black & white hardware which was commonly seen as a Star
    Castle upgrade
    * added wotwc as the color hardware version (same ROMs)
    * cleaned up and fixed input ports for all the games
  • Namco IC update [Phil Stroffolino]
  • Fixes to the advanced ROZ chip used by System FL, Namco NB2, and some Namco System 2 games. Huge improvements to Mach Breakers, and game specific ROZ hacks have been removed.
  • Fixes for the ROZ system used in older System2 games; in particular Dragon Blade glitches are no more.
  • Abstraction for the tilemap system used in many Namco titles.
  • Merged memory maps.
  • The ROZ fixes unfortunately use a handful of custom code, to work around limitations of tilemap.c's roz support. I'll improve tilemap.c when I get a chance.
  • Improvements to jalmah.c [Angelo Salese]
  • Improvements to sound in recalh and intcup94 [David Haywood]
  • Massive compiler warnings cleanup for gcc 3.4.2 [Olivier Galibert]
  • Added some hooks to C 68k core in preparation for Sega decryption updates [Olivier Galibert]
  • Hooked up GNET bios roms so boot screen shows [smf]
  • Improvement to (se)xfiles driver, now shows some startup screens [Tomasz Slanina]

    New Games supported or promoted from GAME_NOT_WORKING status:
  • QB-3 (prototype) [Aaron Giles]
    some gfx problems
  • Space Raiders [Frank Palazzolo]
    some gfx problems, things need verifying against board

    New Clones supported or promoted from GAME_NOT_WORKING status:
  • War of the Worlds (color) [Aaron Giles]
  • Operation Thunderbolt (US, older) [Fabrice Arzeno]
  • Killer Instinct (proto v4.7) [Aaron Giles]
  • Killer Instinct 2 (v1.0) [Aaron Giles]
  • Farmer Rebelion (clone of ikki) [Pierpaolo Prazzoli]
  • Atlant Olimpic (bootleg of trackfld) [Pierpaolo Prazzoli]
  • Ginga NinkyouDen (set 2) [Mash]
  • '99: The Last War (Kyugo) [Mash]
  • Tron (set 3) and (set 4) [Mash]

    New Non-Working games / clones supported
  • Oriental Legend Super
    unemulated protection
  • Killer Instinct 2 (v1.4k, upgrade kit) [Aaron Giles]
  • Beat the Champ [R.Belmont]
    SCSI / CD-ROM emulation problems
    Get from here to brew your own

    MAME32FX

    Unofficial MAME, heres whats new:
  • Updated to MAME 0.87u3 - MAME32 0.87u1
  • Adjusted K053260 frequency to 3.6 MHz in The Simpsons and clones.
  • Adjusted Z80 CPUs frequency to 6 MHZ in Rough Ranger and clones.
    Get from here

    The wise man knows when he does not know enough


  • SubjectMAME32Hp4 .87u3 & redumps vanilla optimised builds out new Reply to this message
    Posted byHawq
    Posted on10/13/04 02:09 PM



    My P4 optimised MAME32FX build is again here, wonder if anyone actually uses it other than me? changes are the same as the regular 32FX & as always a quick dirty cheat.dat is included
    Get from here

    Redumps optimised MAMES can be got from here

    The wise man knows when he does not know enough


    SubjectRegular Mame32 0.87u3 is out new Reply to this message
    Posted bySune_S
    Posted on10/13/04 02:16 PM




    At the usual place

    http://www.classicgaming/mame32qa

    -Sune





    SubjectRe: Regular Mame32 0.87u3 is out new Reply to this message
    Posted byHawq
    Posted on10/13/04 04:00 PM



    >
    > At the usual place
    >
    > http://www.classicgaming/mame32qa
    >
    > -Sune
    >
    I always skip that for some reason, probably due to usin a 32FX variant, must remember it in future


    The wise man knows when he does not know enough


    SubjectEmu France 0.87u3 binaries Reply to this message
    Posted bySune_S
    Posted on10/13/04 04:28 PM



    > >
    > > At the usual place
    > >
    > > http://www.classicgaming/mame32qa
    > >
    > > -Sune
    > >
    > I always skip that for some reason, probably due to usin a 32FX variant, must
    > remember it in future

    Don't worry, i'll post it if you don't ;-)

    Emu France Binaries are online now:

    http://www.emu-france.com/?page=fichiers&idMachine=239

    -Sune





    Previous ThreadView All ThreadsNext Thread*Show in Threaded Mode