> I'm curious to see how they stack up to mame. Specificly the DCS games since > the xbox ports of mame run them pretty slowly. >
Using Xbox & MAME is the last option since Xbox is bascially an out-of-date computer. Try playing the Midway games on a computer (if it runs about 2Ghz clockspeed). The difference will be noticeable.
> Are these ports or actual emulated versions? Can you get into the test menus or > adjust the dips? >
That is basically what the store product is: ports, that are not fully emulated.
Probably only partly emulated....not fully as compared to MAME because MAME is a true documentation project including all aspects of the (PCB / hardware ) being fully emulated.
No home product port will ever come close to what MAME does because to handle emulating any "specific hardware", it takes lots of time and if the staff is on "paid salary" scale, it would cost way too much and the investment money spent on salary would be twice as much spent compared to the profits expected from the commercial software product.
It would be a product that would likely lose money if attempting to faithfully emulate hardware for products meant for home use imo. If meant for arcades, like Ultracade products, the investment would be worth the expense since arcade businesses would demand near perfection of a product.
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