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Subject**UPDATE - Meka Reply to this message
Posted byTheInformer
Posted on10/15/04 09:42 AM




MEKA v0.69
[Home Page]



From the changes.txt file:


MEKA 0.69
---------
  • Updated k.
  • Updated documentation.
  • Added a Memory Editor, long awaited by programmers, hackers and cheaters!

    It allows reading and writing to Z80 memory map, ROM, RAM, VRAM, Palette and Battery Backed RAM. Although it is not yet full-featured, it is already very possible to create your own Pro Action Replay codes, and perform various real-time hacks. Please share your questions and hacks on SMS Power forums:

    http://www.smspower.org/forum

    This tool is the result of joint work with my beloved girlfriend, who submitted a first version of it that she developped.
  • Added support for loading and saving pictures in PNG format. PNG is now the default format for screenshots, instead of the badly outdated PCX. (thanks to libpng).
  • Screenshots are now saved in the "Screenshots/" subdirectory.
  • Tweaked some themes, reordered them, removed a few. Themes backgrounds are now in PNG format. Please be sure to download the new picture pack at:

    http://www.smspower.org/meka/themes

  • [Windows] Added a message console that shows up on startup and magically disappear before you have time to read anything. If any problem occurs, the console will actually stay to let you read it.
  • [Windows] Fixed runtime application icon that wasn't showing.
  • [Windows] Removed command line parameters uppercase conversion (eg: when ran from Windows explorer). This inconveniently created uppercase output filenames for savestates, screen captures, etc. This was MS-DOS legacy.
  • Slighty optimized VRAM accesses emulation.
  • Incremented message buffer size to cope with SMS Chip-8 Interpreter 1.1 11k embedded comment. There is still buffer overflows in the code and I'm not trying to fix most of them now, so this is just a work-around.
  • Various other fixes and code tweaking.

  • Added and modified entries in the checksum and compatibility lists.


    Some particular renaming includes:

    SMS - 655fb1f4 - Bank Panic --> Bank Panic
    SMS - b4dfb825 - Bank Panic --> Bank Panic [BAD]
    SMS - 102d5fea - James Pond 2 - Codename Robocod --> James Pond II - Codename: Robocod
    SMS - e8ea842c - Marksman Shooting / Trap Shooting --> Marksman Shooting & Trap Shooting
    SMS - 00bef1d7 - Phantasy Star --> Phantasy Star [v3]
    SMS - 07301f83 - Phantasy Star [Saturn] --> Phantasy Star [Saturn]
    GG - c01293b0 - Devilish --> Devilish (US)
    GG - 06247dd2 - Ninku 2 (JP) --> Ninku 2 ~Tenkuryu-e no Michi~ (JP)
    GG - 00c34d94 - Madou Monogatari I (JP) --> Madou Monogatari I - Mittsu no Madokyu (JP)
    GG - 0a634d79 - Madou Monogatari II (JP) --> Madou Monogatari II - Aruru 16-sai (JP)
    GG - 12eb2287 - Madou Monogatari III (JP) --> Madou Monogatari III - Kyukyoku Joo-sama (JP)
    GG - 7ec95282 - Madou Monogatari A --> Madou Monogatari A - Dokidoki-Bake Shon (JP)
    GG - c169c344 - X-Men - Gamesmaster's Legacy --> X-Men - GamesMaster's Legacy


    Use SMS Checker for your ROM renaming needs!

    http://www.smspower.org/maxim/smschecker