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v2.5 release 2.2 post-FINAL
http://bonanzas.rinet.ru/apps/EmuZWin_Eng.htm
Changes:
[-] A small pause added between TAP blocks while loading tape from .TAP image (otherwise some tape-disk copy progs could not work properly). [*] Some improvements of file open dialog (Back/Forward in history, pressing char moves to a next file with correspondent name). [*] Small change in work with joysticks: now these are captured only on switching joysticks on (Alt+J or Control | Joystick On), or if joysticks are set on permanently. [-] A problem fixed with non-restoring usual mouse cursor when emulated prog uses mouse and reset Spectrum by itself (e.g. in result of Quit command in some disk commanders). [-] Loading memory block in the Dubugger did not lead to update code listing immediately. Fixed. [*] Small change in TR-DOS disk saving: now all the sectors are stored including containing all zeroes. There were possible problems with non-standard sized sectors. [-] Loading files from Disk Browser via double-click or enter selected file in the catalog did not reset video page to 0. Fixed. [-] Debugger was crashed when debugging step-by-step in 256 colors mode, fixed. [-] A crush fixed which could occur when using Time 2 seconds back on some 256 colors games (with GFX Screen XOR buffer turned on, actually seems not used until now yet though). [+] LoadFDI.dll, LoadTD0.dll are provided to load and save FDI, TD0 disk images (though TD0 is saved without compression). [+] LoadZX.dll and LoadSP.dll are provided to load and save .ZX and .SP snapshots. [*] Sprite Finder made available without switching to 256 Colors mode. [-] Some fixes for 256 Colors mode emulation. [+] Command line option /ESCEXIT added (if run with this option, ESCAPE exits the emulator immediately).
I assure Respected Users that development of new version does not stop, though and is slowed in view of my employment. I would not like to announce all the new features expected in version 2.6, but I enumerate it briefly: Covox, GS, RZX (possible), formats .UDI, .SLT, Net-Play. Estimated release of a version 2.6: December, 2004- February, 2005.
-Sune
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