Welcome to Emulationworld

Forum Index | FAQ | New User | Login | Search

Make a New PostPrevious ThreadView All ThreadsNext Thread**


Subject**UPDATE - SNESGT Reply to this message
Posted byTheInformer
Posted on11/07/04 10:54 AM



SNESGT 0.163[Home Page]



From the home page:


As I described in my site, my HDD crashed several months ago. Some people worried that the development may be discontinued. However,the source code of the SNESGT was salvaged, which allows me to continue the development.

What's new
  • Fixed several bugs with settings(about directory,sound and window...).
  • Fixed sprite glitches in the top edge of the screen.
  • Fixed a handling of ENDX flag in DSP emulation code.
  • Fixed a bug of the sound I/O access queue
  • Improved BRR decoding method.
  • Rewrote DirectInput device handling code.