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Subject**UPDATE - Raine 0.42.1 new Reply to this message
Posted byTerry Bogard
Posted on12/04/04 08:51 PM



I like Raine. I know most people couldn't care less, but I think it's a good piece of software, and I like to think it's still finely crafted like it used to be. Plus, it runs times faster than MAME, cool if you have a slow pc. Get Raine!


Quite a lot of fixes this time :

* Fixed REGION_EMPTY not supported anymore for games like arkanoid bootleg. This bug was probably due to the new way of handling clones when loading roms (added in 0.40.5) (helped from loading the rom).
* Save a little more memory for cps1 & cps2 (on scroll1).
* Try much harder to reset game hardware when a f3 game hangs after its eeprom has been reseted. With this we should definetely get rid of the "game xyz hangs when I launch it" messages in the forums.
* Fix levels order in dkong us emudx version (this should be the last time !).
* Add speed hacks for 19xx and dimahoo (not sure if it's usefull or not, but now these games won't be limited by the cpu power...).
* Fix music speed for cps2 (it was slightly too slow, check sgemf when it displays "no mercy"...).
* Fix a very old bug in the speed hack allocations for cps1 & cps2, it showed only in an sgemf background during attract mode afaik.
* Try a new way of handling the priorities for cps2. This is not the mame way. It's faster, but I am not sure it works everywhere, it's much better than what we had in 0.42.0 anyway.
* Fixed compilation with allegro-4.0.x for fedora core (linux).
* Added new game : nostradamus, fully playable (it was to test the oddities of the mcatadv driver...).

About the cps2 video priorities : the code in raine is rather original. I didn't test it with the 25 cps2 games, so I am not sure it works everywhere. It's still much better than what we had in 0.42.0, and this version might even be faster than 0.42.0 while still more accurate. So if you find places with video priorities errors, reports to the forum are welcome.
This can be called a christmas release, since it will very probably be the last raine release in 2004 !


OKKAY!


SubjectEDIT- Wow..Raine sure has changed!-nt- nice! new Reply to this message
Posted byEvildrak
Posted on12/04/04 11:17 PM



> I like Raine. I know most people couldn't care less, but I think it's a good
> piece of software, and I like to think it's still finely crafted like it used to
> be. Plus, it runs times faster than MAME, cool if you have a slow pc. Get Raine!
>
>
> Quite a lot of fixes this time :
>
> * Fixed REGION_EMPTY not supported anymore for games like arkanoid bootleg.
> This bug was probably due to the new way of handling clones when loading roms
> (added in 0.40.5) (helped from loading the rom).
> * Save a little more memory for cps1 & cps2 (on scroll1).
> * Try much harder to reset game hardware when a f3 game hangs after its eeprom
> has been reseted. With this we should definetely get rid of the "game xyz hangs
> when I launch it" messages in the forums.
> * Fix levels order in dkong us emudx version (this should be the last time !).
> * Add speed hacks for 19xx and dimahoo (not sure if it's usefull or not, but
> now these games won't be limited by the cpu power...).
> * Fix music speed for cps2 (it was slightly too slow, check sgemf when it
> displays "no mercy"...).
> * Fix a very old bug in the speed hack allocations for cps1 & cps2, it showed
> only in an sgemf background during attract mode afaik.
> * Try a new way of handling the priorities for cps2. This is not the mame way.
> It's faster, but I am not sure it works everywhere, it's much better than what
> we had in 0.42.0 anyway.
> * Fixed compilation with allegro-4.0.x for fedora core (linux).
> * Added new game : nostradamus, fully playable (it was to test the oddities of
> the mcatadv driver...).
>
> About the cps2 video priorities : the code in raine is rather original. I didn't
> test it with the 25 cps2 games, so I am not sure it works everywhere. It's still
> much better than what we had in 0.42.0, and this version might even be faster
> than 0.42.0 while still more accurate. So if you find places with video
> priorities errors, reports to the forum are welcome.
> This can be called a christmas release, since it will very probably be the last
> raine release in 2004 !
>
>
It never remembers any changes after exiting the emu. This among other various video and sound setting glitchiness and weirdness is why I eventually expunged this waste of emulation space from my gamedrive. Sorry.


Subject**UPDATE - Raine 0.42.2 Reply to this message
Posted bySune_S
Posted on12/06/04 06:43 PM



Raine was updated again today, and it looks like 0.42.3 is on its way: http://www.rainemu.com/

-Sune





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