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Saturnin Saturn emu, heres whats new:
General :
- corrected a bug occuring during binary file loading
- removed language dll, replaced by str files (which are plain text files)
- help and FAQ are now in chm format
GUI :
- added cd drive selection
- clicking on "next" before start won't crash the emulator anymore
- game title is now displayed in the status bar
Debug :
- added a memory debug window
- added general register modifications in the sh2 debug windows
Memory :
- LUTs added (desactivated for now)
- rewritten memory handler (less memory space used)
VDP1 :
- various optimizations
- added LOAR and COAR handling
- added 24 bits color mode
VDP2 :
- corrected the bitmap mode display
- corrected the "Couleur cell mode non autorisée" message
- corrected the offset color calculation function
- added scrolling, it's not perfect yet
- added VRAM cycle pattern handling (thanks to Mariusz Wojcieszek from Mame)
- added 24 bits color mode
SH2 :
- changed slave SH2 vector triggering
SMPC :
- full rewrite that makes start button working in more ST-V games, and controls behaving normally in the Saturn bios
- backup ram support added
CD-Block :
- Saturn game cds supported
- region is auto selected for each game
- added BYTE transfer
Various :
- almost all function declarations are now C++ compliant
Get from here
CaSTaway v14.1
An update for this Atari ST emu for the GP32 that should fix problems for BLU+ users. Get from here
fZX32 xmas edition ZX Spectrum emu for the GP32, heres whats new:
- Amazing speed! All games play frameskip 0 @ 133 mhz with contended memory and sound emulation,
- No compatibility bugs found (tested more than 800 games),
- Emulation of ZX 16, ZX 48, ZX 128, ZX +2, ZX +2A and ZX +3 spectrum models.
- Full working animated savestates and loadstates,
- Full SCR/ROM/BIN/TAP/DSK/SNA48/SNA128/SP/Z80(any)/ZIP loading, (packed files using ZLib)
- Full kempston, cursor, fuller, sinclair1, sinclair 2 joystick emulation.
- Fuller audio box emulation,
- Accurate border emulation,
- AY-3-8912 and beeper sound emulation,
- NEC PD765A floppy disk controller emulation,
- Interface II cartidge emulation,
- Mikro-plus cartridge emulation (Shadow of the Unicorn),
- Gray monitor emulation,
- Instant tape loading,
- Tone pilot generation and real tape noise when real mode tape loading,
- Preliminary TZX tape support (only block #10 tapes),
- Preliminary contended memory emulation (multicolor effects),
- Preliminary floating bus emulation,
- Virtual Keyboard suppoprt,
- Ericcson chatboard support,
- Crystal AY sound rendering output, using CHN's library (thx dude),
- Saving screenshots to PNG format, using my own library,
- CRC32 ROM naming detection using TOSEC DB by TOSEC team (thx guys!),
- Improved fileselector (slower scrolling, ability to delete roms, no-roms/only-4-roms bug fixed)
- Fast fileselector (able to scan some hundred zipped roms per minute),
What's lacking:
- crystal 48k beeper sound emulation (wait for the next release),
- adding betadisk interface and some russian spectrum models,
- adding gunstick
- adding kempston amx
- adding more missing options
- adding RF multiplayer
- fixing known bugs as usual
Get from here
The wise man knows when he does not know enough
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