|
> > 1. Is Supermodel dead now that work is being focussed on MAME? > > There's been no activity on Supermodel for the better part of a year now. We did > start a dynamic recompiling PPC core but that's gone into limbo, too, > apparently. Maybe Stefano is still working on it. > > I'd like to get that done and rewrite the entire emulator to get it closer to > playable speeds and usability. It's unlikely I'll have time until summer but who > knows? > > > 2. On equal machines, how does Supermodel compare to MAME > > (faster/slower/similar)? > > I don't use MAME much and I haven't tried its Model 3 emulation but I hear it's > faster. Supermodel really gives your graphics card a thrashing with all the > state changes which happens to drastically slow things down. > > We wanted to optimize it by caching the models and sorting polygons to minimize > state changes but that seems unfeasible. The Model 3 uses lots of per-polygon > attributes and this wreaks havoc on performance in OpenGL and Direct3D. > > > 3. Does Supermodel support Model3 audio? > > No. > > > 4. Will Supermodel ever be released or is it a development tool only? > > It's unclear at this point. It probably won't be released but I'd like to pick > it up again at some point and rewrite it. All we really need is to finish the > dynarec and rework the rendering code. >
|