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> Ahh, this is fun. > > http://cps2shock.retrogames.com/ and http://haze.mame.net/ > > Raz throws a hook > 18/01/2005 > > > Updated CPS-2 Driver > > Below is a updated CPS2 driver that fixes inaccurate details in the driver > as it stands in the u3 release. Most of the stuff in this driver was submitted > days before the u3 release but rejected...? See the included changes.txt for > changes against the u3 driver, there is also a note about incorrect values in > the NeoGeo driver. > > Haze weaves > Cps2 Rejection .. Cps2 update wasn't included quite simply because i'm sick of > hearing about it. After about 7-8 submissions of one person claiming one thing > based on their boards, and another person another based on theirs I stopped > caring too much and put the driver on freeze until somebody has some actual > useful contribution (such as decryption) instead of nitpicking over minor text > details which it probably change between boards when there are far larger errors > in the driver (the entire decryption method). I have better things to do with my > time and am more inclined in this case to stick with internal submissions from > MameDev members than external ones. > > The NeoGeo frequencies will however be changed, that was an oversight when > adding the new bios > > Raz goes for an uppercut > 18/01/2005 > > > To HAZE, about CPS2 driver. > > If you were to take time and read the included changes.txt and follow the > advice of where the changes made can be confirmed you will see the changes in > the driver (below) are accurate. The fact that you are willing to allow _known_ > incorrect information to remain in the driver just shows that you are not the > best person to decide what goes in or stays out of MAME because you are letting > your own personal opinions affect that accuracy on the MAME project as a whole. > How many CPS2 games have you seen? I personally have seen well over 100 and > while DEVs may not like that I will not provide tables to help break the > encryption of CPS2 at this time (because there is a 2004 game on the system) I > am sure all agree that I have never given inaccurate info when it comes to data > I submit to the MAMEdev. > > Haze interrupts with a bodyblow > Since Raz wants to play it this way... Raz- This is between you and Guru, NOT > me, convince Guru, who has a pile of boards, that your changes are correct, not > me, I listen to other members of the dev team, and if you're so fussy over > 'known incorrect' information being in the driver I may as well rip the whole > XOR thing out because its 100% inaccurate. As stated the reason I froze the > driver is because I'm sick of hearing about the whole thing, and really quite > inclined just to trash it as its the source of so much controversy, creating > further arguments involving me does not help the issue. > > There is a fairly normal verification process for external submissions, Guru is > in charge of verifying any changes made to board information in the source as > the majority of this information was supplied by him. Many submissions of > various types have failed to get past the verification stage, nobody gets any > kind of special treatment in this regard. > > Looks like that's the end of round one. Can't wait to see Round 2. > >
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