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SubjectI think there was a workaround... Reply to this message
Posted bydrykid
Posted on01/31/05 01:23 AM

As I recall, Elsemi put something in to the emulator at one point that hid the polygons that were being drawn wrongly by ATI cards. It wasn't a perfect solution, since stuff was still being skipped that was handled correctly by nvidia cards, but it at least made the games playable on ATI cards. I assume that's still the case with the latest version (but I couldn't say for sure, since I'd already got rid of my ATI card by that point.)

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Subject  Posted byPosted On
*Was there ever a patch for ATI cards for Nebula M2?  Death Knight01/30/05 08:14 PM
..I think there was a workaround...  drykid01/31/05 01:23 AM
..*Re: I think there was a workaround...  smf01/31/05 02:40 AM
...*not quite fine  IceMan01/31/05 08:30 AM
.*Re: Was there ever a patch for ATI cards for Nebula M2?  Reznor00701/31/05 01:13 AM