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SubjectBest N64 Emulator ? new Reply to this message
Posted byUnrealCpu
Posted on01/31/05 08:38 PM



I need a good link,
I am using an ATI card x800 xt
thanks!

Waiting for a new awaking for emulation...


SubjectProject 64. NT And you could have a TNT2 and still play 'em just fine. Reply to this message
Posted byDeath Knight
Posted on01/31/05 09:29 PM



> I need a good link,
> I am using an ATI card x800 xt
> thanks!
>
> Waiting for a new awaking for emulation...
>



Gives us a kiss precious.


SubjectRe: Best N64 Emulator ? new Reply to this message
Posted byVmprHntrD
Posted on01/31/05 10:20 PM



Project641.5 +service pack1
-Download/use RICE 6.0.0c visual plugin

That's as good as it will get sadly. N64 emulators are steaming piles of shit built off the backs of laziness with buggy cores and 3rd party plugins trying to compensate for it.




SubjectRe: Best N64 Emulator ? new Reply to this message
Posted byUnrealCpu
Posted on02/01/05 03:54 AM



> Project641.5 +service pack1
> -Download/use RICE 6.0.0c visual plugin
>
> That's as good as it will get sadly. N64 emulators are steaming piles of shit

You know exactly what i am thinking :)
> built off the backs of laziness with buggy cores and 3rd party plugins trying to
> compensate for it.
>
>


Waiting for a new awaking for emulation...


SubjectInteresting point, but.... new Reply to this message
Posted byrandem
Posted on02/01/05 11:00 AM



> Project641.5 +service pack1
> -Download/use RICE 6.0.0c visual plugin
>
> That's as good as it will get sadly. N64 emulators are steaming piles of shit
> built off the backs of laziness with buggy cores and 3rd party plugins trying to
> compensate for it.
>
>
I agree that N64 emulation sadly isn't on the same level as other platform emulation (such as Snes or PSX).
But i don't think the plugin system is to blame for this.

If that is the reason for slow emulation progress shouldn't other plugin based platform emulation suffer from the same problem? Emulators such as PSEmuPro, ePSXe and PCSX 2 all have reached a succesfull emulation level using the same plugin based system (seperation of input, graphics, sound etc).

If you ask me the N64 emulation scene isn't on par with other scenes, because devs simply stopped working on it.
If people like Lemmy, Schibo, Rice, Zilmar, Jabo, StrmnNrmn, Icepir8, F|res, RCP, ContraSF (this list sure brings a lot of memories back) or even Epsilon or RealityMan (*cough* forget the last name. that was a joke) still were active in the N64 scene,..nobody would be complaining about N64 emulation.
But these people stopped working on it because they simply became disinterested in the system after spending many years on it (maybe N64 emulation takes too much time in comparison with other systems).
Of all the emus Nemu64 was and still is my favorite.
It's a shame no progress is being made anymore now computers are fast enough for accurate emulation (3 to 4 Ghz cpu)...


Subject1964 -nt- new Reply to this message
Posted byGoblin
Posted on02/01/05 12:01 PM



> I need a good link,
> I am using an ATI card x800 xt
> thanks!
>
> Waiting for a new awaking for emulation...
>





SubjectRe: 1964 is junk nt new Reply to this message
Posted byUnrealCpu
Posted on02/01/05 03:51 PM



> > I need a good link,
> > I am using an ATI card x800 xt
> > thanks!
> >
> > Waiting for a new awaking for emulation...
> >
>


Waiting for a new awaking for emulation...


SubjectMost PSX emus are bleh as well new Reply to this message
Posted byPr3tty F1y
Posted on02/01/05 05:38 PM



Plugins based emus are generally junk for the reasons VmprHntrD said. The core programmers did a bit of work, but not enough to be solid, hence the plugins have to deal with that to do the best they can.

The problem with a plugin based emus comes down to the fact that the way plugins interact with the core program may change over time as that program evolves (and gets better/more accurate) which would make the plugin authors have to catchup. But keeping backwards compatibility for plugins may just lead to the same problems with emulation.

Most the really great emu's out there don't use plugins or only minimally use plugins where the emulation core can do most of the work on its own.

_ _ - - = = Pr3tty F1y = = - - _ _


Subjectum epsxe is superb, roughly as good as ZSNES. try again plz. -nt- new Reply to this message
Posted byFakester
Posted on02/01/05 06:12 PM



> Plugins based emus are generally junk for the reasons VmprHntrD said. The core
> programmers did a bit of work, but not enough to be solid, hence the plugins
> have to deal with that to do the best they can.
>
> The problem with a plugin based emus comes down to the fact that the way plugins
> interact with the core program may change over time as that program evolves (and
> gets better/more accurate) which would make the plugin authors have to catchup.
> But keeping backwards compatibility for plugins may just lead to the same
> problems with emulation.
>
> Most the really great emu's out there don't use plugins or only minimally use
> plugins where the emulation core can do most of the work on its own.
>
> _ _ - - = = Pr3tty F1y = = - - _ _
>


... Calvin Klein's no friend o' mine, don't want nobody's name on my be-hind...


SubjectAs is PCSX. plugins != HLE. new Reply to this message
Posted bythumperward
Posted on02/01/05 07:59 PM



The reason psx emulators don't get updated is because they run everything, not because the waresies got bored.

- Chris





SubjectRe: Most PSX emus are bleh as well new Reply to this message
Posted byVmprHntrD
Posted on02/01/05 08:19 PM



> The problem with a plugin based emus comes down to the fact that the way plugins
> interact with the core program may change over time as that program evolves (and
> gets better/more accurate) which would make the plugin authors have to catchup.
> But keeping backwards compatibility for plugins may just lead to the same
> problems with emulation.
>

Super large no shit there. And I got proof.

I hadn't touched Starfox64 in about a year on an emulator. In that time I've went from using like an older Jabo video plugin for Rice 6.0.0c, and some other shit. Well, now...at first the game was black screen until I tweaked a few things in a weird way. THEN, when I could get it going it ran at 50% speed...oddly the different CONTROLLER plugin (WTF?!) caused that one. And finally once it was running, the fog if on gives about a .5sec ahead view (ie: nothing) and many polygons flicker and sputter.

Before hand 1yr ago...it ran more beautiful than the cart would.

That's why I said FUCK plugins and their halfassed backbones they have to contend with. Plugins are awesome, but when the moron making what they get jacked into halfasses something everything else suffers. Go read the emutalk.net boards, lots of bitching how X and Y used to work and doesn't now and the plugin writers bitchin about buggy shit in the emulators and no open source to fix it.




Subjectepsxe has a number a problems new Reply to this message
Posted byPr3tty F1y
Posted on02/01/05 08:42 PM



first and foremost, if it isn't an ISO, good luck getting it to run right. Their cdrom access (independent of plugins) is horrible.

IMO, VGS is the only psx emu that I can stand just because it works like it should, no hacks or problems even if it does have a lack of features.

PSX emulation as a whole, though, is no where near Genesis (Kega Fusion) or Snes (zSNES). The last time epsxe was updated was a year and a half ago and it had major problems then and it still does.

_ _ - - = = Pr3tty F1y = = - - _ _


SubjectThat's too bad, because I wanted to play..... new Reply to this message
Posted byisamu99
Posted on02/02/05 02:32 AM



...Rage Racer on my laptop :( :( :(

I'm just a symptom of the moral decay that's gnawing at the heart of the...country


-theThe


SubjectRe: That's too bad, because I wanted to play..... new Reply to this message
Posted byRoushiMSX
Posted on02/02/05 06:26 AM



> ...Rage Racer on my laptop :( :( :(

Rage Racer works in ePSXe, last I checked. But that was like 2 or 3 years ago, so who knows! Didn't require much configuration either, other than ripping the cd image.




SubjectVGS had a number of problems new Reply to this message
Posted byRoushiMSX
Posted on02/02/05 06:28 AM



Ask anyone who tried to play through Xenogears on it.

It was still a nice emulator, but ePSXe is far better. Bonus lol for VGS no longer working on macs and leaving MacOSX without a decent PSX emulator for so long. Flarestorm looked like it was going to be nice and then died, and we just recently got a port of PCSX finally.




Subjectepatchxe ? -nt- duh new Reply to this message
Posted bygalibert
Posted on02/02/05 07:05 AM



x




SubjectRe: epsxe has a number a problems new Reply to this message
Posted bysmf
Posted on02/04/05 03:19 PM



> PSX emulation as a whole, though, is no where near Genesis (Kega Fusion) or Snes
> (zSNES). The last time epsxe was updated was a year and a half ago and it had
> major problems then and it still does.

Yes true, PSX emulators as a whole suck arse big time. VGS apparently does alot of things better, but that doesn't mean it's necessarily compatible with everything.

Eventually MESS ought to be a good choice for PSX emulation. It's still a way off, it's gettiner there & it's free :-)

smf





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