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> Plugins based emus are generally junk for the reasons VmprHntrD said. The core > programmers did a bit of work, but not enough to be solid, hence the plugins > have to deal with that to do the best they can. > > The problem with a plugin based emus comes down to the fact that the way plugins > interact with the core program may change over time as that program evolves (and > gets better/more accurate) which would make the plugin authors have to catchup. > But keeping backwards compatibility for plugins may just lead to the same > problems with emulation. > > Most the really great emu's out there don't use plugins or only minimally use > plugins where the emulation core can do most of the work on its own. > > _ _ - - = = Pr3tty F1y = = - - _ _ >
... Calvin Klein's no friend o' mine, don't want nobody's name on my be-hind...
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