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SubjectYeah and.... Reply to this message
Posted byVDP2
Posted on02/04/05 03:46 AM



Yeah and I was only speaking of the basic, single-68000 System 16 board's scaling/zooming capability. as seen in Altered Beast. not even talking about the dual or triple 68000 System 16 'Super Scaler' derivatives used in AfterBurner, OutRun, Space Harrier, Galaxy Force, ThunderBlade, HangOn, SuperHangon, etc.


> So was I! In my mind sprite scaling is a big wow effect which beats a lot of
> stuff on CPS
>





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Entire Thread
Subject  Posted byPosted On
*Sega SYSTEM 16 vs Capcom CPS. plus imagine System16 versions of CPS games.  VDP202/02/05 03:23 AM
.*Re: Sega SYSTEM 16 vs Capcom CPS. plus imagine System16 versions of CPS  lion202/02/05 11:24 AM
..*Re: Sega SYSTEM 16 vs Capcom CPS. plus imagine System16 versions of CPS  VDP202/02/05 12:20 PM
.*Re: Sega SYSTEM 16 vs Capcom CPS. plus imagine System16 versions of CPS games.  finaldave02/02/05 06:53 AM
..*Dave man, I was serious :( nt   VDP202/02/05 12:22 PM
...*So was I!  finaldave02/02/05 02:45 PM
.....Yeah and....  VDP202/04/05 03:46 AM