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Well its another u release so onto whast new this time round:
Changes from Nathan Woods
- fixed crashes in NES games with new 6502 code
- updated some M6502 variants in accordance with my recent M6502 changes
- merged in 8255 PPI mode 2 functionality
Changes from smf
- increased MAX_INSTANCES in src\state.c
- increased FLASH_CHIPS_MAX in src\machine\intelfsh.h
- merged 8 bit & 16 bit intelflash nvram handler & passes the chip number as
a parameter
- cycle accurate emulation of ADC0831/ADC0832/ADC0834/ADC0838 serial
analogue to digital converters
- hooked up konamigx.c to use adc083x.c
- commented out logerror's in timekpr.c
- added rudimentary support in artwork.c for resizing after a visible area change
Changes from R. Belmont
- Made gradius 3 vis region symmetrical
- Added dx/dy settings to K052109, similar to those
known to exist in the '156 and later chips
- Fixed layer 2's X offset in gradius3
Changes from Aaron Giles Williams driver rewrite
- rederived all addressing from schematics
- cleaned up banking mechanisms
- fixed sound CPU clock in later games
- simplified blitter code significantly
- added timing to the blitter (just a guess right now)
- implemented clipping circuits correctly
- simplified palette handling significantly
- rewrote video system to use tilemaps for later games
Other changes
- Fixed DIP switches in ghoshunt/tutstomb. [Sonikos]
- Fixed ROM names in Rastan. [Bryan McPhail]
- Sped up reading of input ports. [wpcmame]
- Fixed cycle counts for several 68000 instructions. [Andrew Seed]
- Updated tone sounds in Phoenix to use discrete system. [Derrick Renaud]
- Removed fake hack ports from Battlezone and Vindicators Part II. [Aaron Giles]
- Cleaned up DIP switches in the M90 games. [Brian Troha]
- Added graphics decryption to panicr. [Nicola Salmoria]
- Cleaned up error.log messages in atarijsa.c and marineb.c, and while displaying
sound chip info. [Sebastien Volpe]
- Removed Phoenix sound from Pleiads. [Derrick Renaud]
- Fixed dipswitches in Pocket Gal Deluxe. [Sonikos]
- Fixed dipswitches in Vs. Sky Kid. [chaneman]
- Fixed gsword sprite palettes. [Nicola Salmoria]
- Added oki banking to Speed Spin driver. [Pierpaolo Prazzoli]
- Fixed clock speeds and refresh rate for crimfght. [Mamesick]
- Added samples to Kabuki-Z with a new redumped rom for cpu3 too and fixed the
garbage colors at startup. [Pierpaolo Prazzoli]
- Fixed index addressing mode disassembly for HD6309. [Tim Lindner]
New games added or promoted from NOT_WORKING status
- Flying Tiger [David Haywood]
- Thunder Dragon [Angelo Salese, Nicola Salmoria]
- Hacha Mecha Fighter [Angelo Salese]
- World Beach Ball Championship 1997 [Pierpaolo Prazzoli]
New clones added
- Operation Wolf (World) [Bryan McPhail]
- Great Swordsman (World?) [Nicola Salmoria, Corrado Tomaselli]
- Sharpshooter (Rev 1.2) [Brian Troha]
- Cascade (Avalanche bootleg) [David Haywood]
- Catt (Japan) [Pierpaolo Prazzoli]
New games marked as GAME_NOT_WORKING
- Hollywood Action [David Haywood]
- Power Spikes (bootleg) [Pierpaolo Prazzoli]
- Aero Fighters (bootleg) [Pierpaolo Prazzoli]
Get from here to brew your own or await a binary from your preffered source
Mame32u.95.3 Get from here
The wise man knows when he does not know enough
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