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SubjectCapcom Arcade Music Emulation Reply to this message
Posted bydodginess
Posted on05/04/05 05:19 PM



Hi All,

I know we already have the various QSound players but does anyone know if it is possible to use the emulated hardware as a synthesiser, to make it play new tunes? My reason for wanting to do this is that the Capcom arcade games feature a wide range of high-quality samples that I've yet to find on any conventional keyboard setups and would be ideal for producing CD-based backing tracks for my own games (when I finally get round to developing them).

My emulation skills are fairly poor at the moment (some basic Z80 stuff so far) so I would also like to find out if anybody has written any tutorials or could give any advice on how the CPS II boards output the music, how the sounds/samples are organised, etc.

Many Thanks,

dodginess



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Entire Thread
Subject  Posted byPosted On
.Capcom Arcade Music Emulation  dodginess05/04/05 05:19 PM
.*Re: Capcom Arcade Music Emulation  Jan_Klaassen05/06/05 11:08 AM
..*Re: Capcom Arcade Music Emulation  dodginess05/07/05 05:54 PM
...*Re: Capcom Arcade Music Emulation  Jan_Klaassen05/08/05 07:14 AM