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SubjectRe: Capcom Arcade Music Emulation Reply to this message
Posted bydodginess
Posted on05/07/05 05:54 PM



Thanks for the advice - my comment about 'high quality' was to do with the production values rather than sample rates - it's very difficult to get a half-decent slap bass sample that works all the way up the keyboard (if you know what I mean!) as most software sythesisers use different samples at set intervals which doesn't sound particularly realistic or seamless.

> > Hi All,
> >
> > I know we already have the various QSound players but does anyone know if it
> is
> > possible to use the emulated hardware as a synthesiser, to make it play new
> > tunes?
>
> In principle, yes, assuming you mean just QSound, QSound hardware is essentially
> an 8-bit sample player. The samples are PCM, and it should be fairly easy to
> grab the start/end/loop points and samplerates from an emulator.
>
> > My reason for wanting to do this is that the Capcom arcade games feature
> > a wide range of high-quality samples that I've yet to find on any conventional
> > keyboard setups and would be ideal for producing CD-based backing tracks for
> my
> > own games (when I finally get round to developing them).
>
> Eh? It's just 8 bits, the hardware runs at 24KHz. The Fairlight samplers from
> the early 80s were already more advanced than that. Anyway, if you insist, add
> some printf() statements to an emulator, extract the samples you want, and
> import them in your PC sampler of choice. I'd have a really good look at the
> software synths and sample libraries available on PC before resorting to that,
> though, free or otherwise, samplers, too.
>
> > My emulation skills are fairly poor at the moment (some basic Z80 stuff so
> far)
> > so I would also like to find out if anybody has written any tutorials or could
> > give any advice on how the CPS II boards output the music, how the
> > sounds/samples are organised, etc.
>
> See above.
>


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Entire Thread
Subject  Posted byPosted On
*Capcom Arcade Music Emulation  dodginess05/04/05 05:19 PM
.*Re: Capcom Arcade Music Emulation  Jan_Klaassen05/06/05 11:08 AM
...Re: Capcom Arcade Music Emulation  dodginess05/07/05 05:54 PM
...*Re: Capcom Arcade Music Emulation  Jan_Klaassen05/08/05 07:14 AM