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GBA emu with debugger features usefull for dev types, heres whats new:
multicart:
- remove_machine: also unloads associated ROM, unless memory shared
- load into machine; if none such: allocate new machine(s)
- cartloader target selectable (specific machine, or all machines)
help:
- added various NDS chapters, 2D video, memory map & control, arm9 I/O map
- described NDS cartridge header & protocol with some new details
- cleaned up coprocessor operand names (Pn,Cn instead P#,CRn,etc.)
- corrected sprites/scanline formula (10+n*2 per n pix, not 26 per 8 pix)
cpu:
- handles CP15 system control coprocessor opcodes and Cn,Cm,N registers
debug:
- disassembler supports all copro opcodes, assembler all except ldc/stc
shareware:
- changed decrypter extension (microsoft declared .prg as virus)
Get from here
The wise man knows when he does not know enough
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