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Rin GB/GBC emu for the PSP rev 1.00, heres whats new:
+ Timer functions added + Wait Stepping On/Off via button + Performance Improvements (LCK & ruka) + 3 Screen Modes added (z-wrt) > x2 (scanline) - Scanline draw every 4 lines > x2 (uncropped without top) - doublesized display with top 16 pixels omitted > x2 (uncropped without bottom) - doublesized displaye with bottom 16 pixels omitted + Others Get from here
vNes Nes emu for phones of the n-gage type, heres whats new:
- New screen size for portrait/landscape/rotate mode. In addition to 176x208,256x224, there is 208x176,-208x176,224x256,-224x256 mode
- Improved drawing speed for "highest quality"
- 44K sound output for Nokia 6630,6680 (previous version 16K)
- Improved screen speed for Nokia 6680 that has 262K colors
- Add more than 20 mappers (especially support for N-in-1 roms)
Get from here
ZSNES Another wip update for this excellent SNES emu, heres whats new this time:
ALL:
- Graphics engine updates, fixes ToP intro and some other stuff [pagefault]
- Added variable FastForward/Slowdown options, and a Emulation Speed slider. [ipher, grinvader]
- Rewind interval is now a multiple of 1/5 seconds [grinvader]
- Added Pause After Loading State and Pause After Rewind options to the Save menu [Nach, ipher]
- Fixed preproccessor code [Nach]
- Panic key now resets offset mode and windowing state [pagefault]
- Fixed some issues during Pause [Nach]
- Fixed some issues during frame increment [grinvader]
- New caps on rewind. [grinvader]
- Lower memory usage. [Nach]
WIN:
- Renamed the ZSNESW window from ZSNESWIN to ZSNES [pagefault]
SDL:
- Fixed various save files not working correctly when loading ROM via command line. [Nach]
DOS:
- Fixed space bar video change problem. [Nach]
- Can now rewind. [Nach, ipher]
MOV:
- Added Append (dummy) and Dump Raw movie (GUI, CL) options [Nach, ipher]
- States in movies are now compressed [Nach]
- Added initial state of input configuration to header. [Nach]
- Added mouse support and Super Scope support (buggy) to movies. [Nach]
- Movies now record average speed. [grinvader]
GUI:
- Changed "Game Keys" to "Misc Keys" [Nach]
- Added Speed Option window, moved all speed related options there. [ipher, grinvader]
- Added keyboard shortcuts to Add-Ons, Chip Cfg, and Movie Option windows. [ipher]
- Grayed out all Netplay options, they are no longer selectable at all. [ipher]
- Fixed some random errors. [grinvader]
- Some minor improvements. [ipher]
SRC:
- Partial cleanup/reorganization of the GUI code. Lots of little things fixed. [ipher]
- Removed dead code [Nach]
- Worked around an odd NASM bug. Thanks MxC and Noxious Ninja. [Nach]
- Cleanup [ipher, grinvader, Nach]
Note: You MUST delete your Config files before using this WIP. Get from here
Reality Boy Virtual Boy emu, heres what the author has to say:
'I'm just to busy right now to polish off this release of reality boy so I decided to release an early alpha with known bugs. The big change is support for a real VB controller on the parallel port. This is the only way to play VB games on the computer that even comes close to matching the experience of a real VB, that is if you use some 3D glasses as well. ' Get from here
The wise man knows when he does not know enough
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