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SubjectMame 0.96u4, MAME32FX 0.96u4 Reply to this message
Posted byHawq
Posted on05/31/05 10:52 AM

Diff update time, if you're not interested in brewing your own then pay more attention to the next post than this one as its a binary release, if you're still here heres whats new:

    MAMETesters Bugs Fixed
  • peggle096u2gre
  • exidyc096u3gre
  • spiders096u3red
  • renegade096u2gre

    Source Changes
  • Added 4 different crosshair styles to differentiate different players'
    crosshairs. [Aaron Giles]
  • Rewrote vidhrdw/wecleman.c to make the code more readable. [Aaron Giles]
  • Fixed game reset in galaxian due to running out of timers. [Aaron Giles]
  • Added thrash protection emulation to the NVRAM in coolpool.c. [Aaron Giles]
  • Improved Windows-specific memory debugging to track file/line numbers for
    allocations. This required a couple of changes to the core makefile.
    [Aaron Giles]
  • Fixed remaining memory leaks in the new debugger code, and one in the
    artwork system. [Aaron Giles]
  • Cleaned up several video drivers that were using non-auto memory allocation
    functions for bitmaps and memory. [Aaron Giles]
  • Rewrote the RF5C68 sound emulator from the specs, improving sound in the
    System 18 games. [Aaron Giles]
  • Replaced some logerror()/exit(), printf()/exit() and fprintf()/exit()
    combinations against an osd_die() call. [Firewave]
  • Added logerror and memdump commands to the new debugger. [Nathan Woods]
  • In the PowerPC core, implemented the SMI input line, and added a placeholder
    for the TLBISYNC input line (doesn't do anything yet). Also implemented the
    TBU special variable on the 603. [Nathan Woods]

    New games added or promoted from NOT_WORKING status
  • Super Bishi Bashi Championship [David Haywood]

Get from here

Unofficial Mame, heres whats new:
    Updated to MAME 0.96u4 - MAME32 0.96u4
  • Added "MAME Development site" menu voice to the GUI. (HELP menu)
  • Added "Frequently Asked Questions" menu voice to the GUI. (HELP menu)
  • Adjusted RF5C68 frequency to 10 MHz in SYSTEM18 games.
  • Better code to handle "-screen" option in the GUI.
  • Code clean-up in "Save current game/ROMs list" feature in the GUI.
  • Code clean-up/bug fix in ui_font.c. (Startup font too small in some games)
  • Enlarged BIOS area in the GUI. (All BIOSes now fit perfectly)

Get from here

The wise man knows when he does not know enough

Entire Thread
Subject  Posted byPosted On
.Mame 0.96u4, MAME32FX 0.96u4  Hawq05/31/05 10:52 AM
.*Mame32Hp4 .96u4  Hawq05/31/05 01:34 PM